ISSCC. 2005 IEEE International Digest of Technical Papers. Solid-State Circuits Conference, 2005.
DOI: 10.1109/isscc.2005.1493934
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A 50Mvertices/s graphics processor with fixed-point programmable vertex shader for mobile applications

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Cited by 6 publications
(2 citation statements)
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“…In this research [6], we designed and tested a fixedpoint multimedia co-processor with programmable SIMD vertex shader for the ARM-10 based mobile graphics processor [7]. The ARM-10 co-processor architecture with dual operations is utilized for implementation and multimedia extensions.…”
Section: Introductionmentioning
confidence: 99%
“…In this research [6], we designed and tested a fixedpoint multimedia co-processor with programmable SIMD vertex shader for the ARM-10 based mobile graphics processor [7]. The ARM-10 co-processor architecture with dual operations is utilized for implementation and multimedia extensions.…”
Section: Introductionmentioning
confidence: 99%
“…In this work, we designed and implemented a fixedpoint multimedia co-processor with programmable SIMD vertex shader for the ARM-10 based mobile graphics processor [6]. The fixed-point datapath is used to reduce the power consumption because only simple integer arithmetic circuits can be used in complex multimedia operations.…”
Section: Introductionmentioning
confidence: 99%