2014
DOI: 10.1002/j.2168-0159.2014.tb00232.x
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60.3: 3D Glasses‐Free Display with Dead‐Zone Optimization for Multi‐User

Abstract: This paper presents a novel method to optimize multi-user deadzone for 3D glasses-free display. The proposed optimization algorithm uses users' location information from face tracking to compute the best 3D rendering parameters. The experiment result shows that the success rate is 100% for three users, and 94% for five users.

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“…Thus, before displaying light field, our proposed system first detects and analyzes the viewer region by face detection. Then, we use sliding window scanning [8] to choose the window that can cover the most viewers as the target light field display region. As shown in Figure 3, the red zone is the sliding window of the proposed system, and it scans the whole display region with fixed size so as to find the region covering the most viewers for target light field display.…”
Section: Weight Updating Of Light Field Based On Viewer Detectionmentioning
confidence: 99%
“…Thus, before displaying light field, our proposed system first detects and analyzes the viewer region by face detection. Then, we use sliding window scanning [8] to choose the window that can cover the most viewers as the target light field display region. As shown in Figure 3, the red zone is the sliding window of the proposed system, and it scans the whole display region with fixed size so as to find the region covering the most viewers for target light field display.…”
Section: Weight Updating Of Light Field Based On Viewer Detectionmentioning
confidence: 99%