2019
DOI: 10.1109/access.2019.2906394
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3D Object Manipulation Techniques in Handheld Mobile Augmented Reality Interface: A Review

Abstract: Handheld mobile devices referring to mobile phones and tablets become the major output medium for augmented reality (AR), which have seen significant growth in popularity and usage among the public due to the growing release of consumer-oriented communication products nowadays, especially touchscreen smartphones. Unlike traditional desktop or tabletop AR (large display-based) and head-mounted display-based AR systems, small display-based AR (handheld mobile display) requires different interaction techniques th… Show more

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Cited by 66 publications
(36 citation statements)
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“…Another important component of any AR guidance system is the type of interaction used to complete the assembly procedures. Interaction can be provided through: touch gestures, device movement, mid-air gestures, controllers, gloves or tangible mechanisms [20].…”
Section: Interaction Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…Another important component of any AR guidance system is the type of interaction used to complete the assembly procedures. Interaction can be provided through: touch gestures, device movement, mid-air gestures, controllers, gloves or tangible mechanisms [20].…”
Section: Interaction Methodsmentioning
confidence: 99%
“…The usefulness of AR is directly related to the user interfaces and interaction methods AR can provide. In this context, the study of innovative interfaces and interaction methods is of utmost importance since it directly affects the effectiveness and efficiency of users [20,21,27]. Currently, it is possible to identify at least six different categories of AR-based interfaces: traditional 3D user interfaces, natural user interfaces, tangible AR interfaces, emerging multimodal AR interfaces, collaborative AR interfaces and finally hybrid AR interfaces [6,27,50].…”
Section: :2mentioning
confidence: 99%
“…There are three classes of pose manipulation techniques for hand-held AR: on-screen multi-touch gestures, mid-air wand or gesture action, and device-based interaction. For an overview of techniques and their characteristics, we refer to a comprehensive review [21] by Goh et al Pose manipulation in hand-held AR, with touch-enabled devices, is commonly done using multi-touch on-screen gestures, see for example [7,8,22,23]. While the multi-touch interaction is a useful technique, it has some issues.…”
Section: Pose Manipulationmentioning
confidence: 99%
“…In addition, the various built-in sensors in the handheld devices-such as cameras, GPS, compass, accelerometers, and gyroscope-enable to precisely determine the position and orientation of the device in the real world (e.g., [8][9][10]). Furthermore, the device's camera is used to naturally capture the user's mid-air hand movements while holding the device [11,12].Like in HMD AR, manipulations such as selecting and moving virtual 3D information are primary interactions in HAR devices [13]. The existing HAR interaction methods, such as touch input, offer promising solutions to manipulate virtual content (e.g., [14]).…”
mentioning
confidence: 99%
“…Like in HMD AR, manipulations such as selecting and moving virtual 3D information are primary interactions in HAR devices [13]. The existing HAR interaction methods, such as touch input, offer promising solutions to manipulate virtual content (e.g., [14]).…”
mentioning
confidence: 99%