2012
DOI: 10.3844/jcssp.2012.1123.1133
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3D Mesh Streaming based on Predictive Modeling

Abstract: The complexity in 3D virtual environment over the web is growing rapidly every day. This 3D virtual environment comprises a set of structured scenes and each scene has multiple 3D objects/meshes. Therefore the granular level of the block in a virtual environment is the object. In a virtual environment, it is required to give user interactions for every 3D object and at any point of time, it is enough if the system streams and brings in only the visible portion of the object from the server to the client by uti… Show more

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Cited by 6 publications
(1 citation statement)
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“…This is particularly true when dealing with simplified 3D models (Algabary et al, 2014;Vani et al, 2012), such as virtual bas-relief representations (also named 2.5D models). A digital bas-relief delivers a volumetric projection of shapes into the viewer's space, so that it is detached from the two-dimensional background (Kerber et al, 2010); as a result, a nearly flat surface maintaining as much as possible the perception of the full 3D scene can be generated (Weyrich et al, 2007).…”
Section: Introductionmentioning
confidence: 99%
“…This is particularly true when dealing with simplified 3D models (Algabary et al, 2014;Vani et al, 2012), such as virtual bas-relief representations (also named 2.5D models). A digital bas-relief delivers a volumetric projection of shapes into the viewer's space, so that it is detached from the two-dimensional background (Kerber et al, 2010); as a result, a nearly flat surface maintaining as much as possible the perception of the full 3D scene can be generated (Weyrich et al, 2007).…”
Section: Introductionmentioning
confidence: 99%