2021
DOI: 10.3390/buildings11100445
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3D Indoor Environment Abstraction for Crowd Simulations in Complex Buildings

Abstract: This paper presents an approach for the automatic abstraction of built environments needed for pedestrian dynamics from any building configuration. The approach assesses the usability of navigation mesh to perform realistically pedestrian simulation considering the physical structure and pedestrian abilities for it. Several steps are examined including the creation of a navigation mesh, space subdivision, border extraction, height map identification, stairs classification and parametrisation, as well as pedest… Show more

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Cited by 12 publications
(7 citation statements)
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“…Fig. 8 shows the campus map and various objects supporting the simulation environment, separating objects into static and dynamic [32]. Buildings and grass become static objects that agents cannot pass through, while roads become dynamic objects that help identify a space that can be continuously navigated.…”
Section: B Virtual Environmentmentioning
confidence: 99%
“…Fig. 8 shows the campus map and various objects supporting the simulation environment, separating objects into static and dynamic [32]. Buildings and grass become static objects that agents cannot pass through, while roads become dynamic objects that help identify a space that can be continuously navigated.…”
Section: B Virtual Environmentmentioning
confidence: 99%
“…Depending on the application, subdivisions can be done on 2D or 3D levels [16]. As found in [17], there are certain advantages and disadvantages of conducting 2D and 3D subdivisions. The key advantages of 2D subdivision are that all or most calculations may be performed in 2D, the user can retain just places occupied by pedestrians in memory, and triangles are not required for vertical pedestrian placement.…”
Section: Related Workmentioning
confidence: 99%
“…In order to simulate the 3D indoor-pedestrian interaction, 3D spatial information related to indoor environments is required and imperative, which can be adopted to generate realistic environmental contexts and create a 3D operational virtual space for reproducing pedestrian evacuations (Ghawana et al, 2018). 3D spatial information has been generated and extracted in existing studies, particularly indoor evacuation and navigation domains (Xiong et al, 2017;Gorte et al, 2019;Zlatanova et al, 2020;Aleksandrov et al, 2021). For instance, Aleksandrov et al (2021) automated the abstraction of indoor environments required for pedestrian evacuation simulation.…”
Section: Introductionmentioning
confidence: 99%
“…3D spatial information has been generated and extracted in existing studies, particularly indoor evacuation and navigation domains (Xiong et al, 2017;Gorte et al, 2019;Zlatanova et al, 2020;Aleksandrov et al, 2021). For instance, Aleksandrov et al (2021) automated the abstraction of indoor environments required for pedestrian evacuation simulation. In terms of navigation domains, 3D indoor navigation, 3D seamless indoor/outdoor navigation, path computation considering movable obstacles, etc.…”
Section: Introductionmentioning
confidence: 99%