2017
DOI: 10.2312/3dor.20171049
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3D Hand Gesture Recognition Using a Depth and Skeletal Dataset

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Cited by 23 publications
(4 citation statements)
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“…The Briareo [ 51 ] and Multimodal Hand Gesture [ 52 ] datasets were used to evaluate the proposed hand recognition system. They contain RGB and IR images, unlike other related datasets, such as the DHG 14/28 [ 23 ] and SHREC’17 track [ 53 ], easing the integration of the system into a wide range of applications as no specialized sensors are required. The Briareo dataset is focused on dynamic hand gesture recognition and contains 12 different classes of gestures performed with the right hand by 40 different people (33 men and 7 women).…”
Section: Results and Discussionmentioning
confidence: 99%
“…The Briareo [ 51 ] and Multimodal Hand Gesture [ 52 ] datasets were used to evaluate the proposed hand recognition system. They contain RGB and IR images, unlike other related datasets, such as the DHG 14/28 [ 23 ] and SHREC’17 track [ 53 ], easing the integration of the system into a wide range of applications as no specialized sensors are required. The Briareo dataset is focused on dynamic hand gesture recognition and contains 12 different classes of gestures performed with the right hand by 40 different people (33 men and 7 women).…”
Section: Results and Discussionmentioning
confidence: 99%
“…Yang et al [31] proposed a hand-crafted location-viewpoint-invariant feature (namely, JCD) which computes Euclidean distances between pairs of joints, and used it together with two scales of scale invariant motion features as input, along with a CNN formed mainly by 1D ConvNet layers for processing. It has a simple and elegant design and is currently the state of the art (SOTA) on two public datasets: JHMDB [28] and SHREC [32]. However, further experiments on real-world applications are still necessary because of strict requirements for accurate and sufficient pose information.…”
Section: Feature Extraction For Skeleton-based Action Recognitionmentioning
confidence: 99%
“…The framework consists of an end-to-end trainable network that exploits both spatial and temporal information on the input data and applies an attention mechanism on both input modalities. This results in a lightweight but accurate gesture recognition system and is evaluated on two publicly available datasets [8,7].…”
Section: Accepted Papersmentioning
confidence: 99%