2018
DOI: 10.1007/978-3-030-01270-0_45
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3D Ego-Pose Estimation via Imitation Learning

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Cited by 65 publications
(56 citation statements)
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“…Jiang and Grauman [52] reconstruct full body pose from footage taken from a camera worn on the chest by estimating egomotion from the observed scene, but their estimates lack accuracy and have high uncertainty. Yuan et al [53], [54] instead explores a different solution by moving away from kinematics-based representations and using a control-based representation of humanoid motion, commonly used in robotics. A step towards dealing with large parts of the body not being observable was proposed in [55] but for external camera viewpoints.…”
Section: Monocular 3d Pose Estimation From An External Cameramentioning
confidence: 99%
“…Jiang and Grauman [52] reconstruct full body pose from footage taken from a camera worn on the chest by estimating egomotion from the observed scene, but their estimates lack accuracy and have high uncertainty. Yuan et al [53], [54] instead explores a different solution by moving away from kinematics-based representations and using a control-based representation of humanoid motion, commonly used in robotics. A step towards dealing with large parts of the body not being observable was proposed in [55] but for external camera viewpoints.…”
Section: Monocular 3d Pose Estimation From An External Cameramentioning
confidence: 99%
“…For ego-pose estimation, we can see our approach outperforms other baselines in terms of both pose-based metric (pose error) and physics-based metrics (velocity error, acceleration, number of resets). We find that VGAIL [67] is often unable to learn a stable control policy from the training data due to frequent falling, which results in the high number of resets and large acceleration. For ego-pose forecasting, our method is more accurate than other methods for both short horizons and long horizons.…”
Section: Resultsmentioning
confidence: 98%
“…It has been shown that if the task of pose estimation can be limited to a single mode of action such as running or walking, it is possible to estimate a physically-valid pose sequence. Recent work by Yuan and Kitani [67] has formulated egocentric pose estimation as a Markov decision process (MDP): a humanoid agent driven by a control policy with visual input to generate a pose sequence inside a physics simulator. They use generative adversarial imitation learning (GAIL [14]) to solve for the optimal control policy.…”
Section: Introductionmentioning
confidence: 99%
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“…The camera motions are taken from the video and the scene itself, using CNN'sbased feature extractors, taking into account the preceding frames and poses. Recently, a new approach [6,18] is reported to prophesy the 3D-pose through the egocentric video. In this approach, the imitation method of learning is used for understanding a policy controller for the extrapolation of a pose.…”
Section: Introductionmentioning
confidence: 99%