2000
DOI: 10.1590/s0104-65002000000200004
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Missing and declining affordances: are these appropriate concepts?

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Cited by 19 publications
(9 citation statements)
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“…Rather than the Ergonomic approach of matching the 'machine to the man', an alternate approach to designing for affordance has been adopted by De Souza and her colleagues who among have modelled the breakdowns in the communication between the user interface and the user (de Souza 1993;de Souza et al, 1999de Souza et al, , 2000Prates et al, 2000a,b). Their analysis uses 'tags'-which represent an utterance that expresses a user's reaction to what happens during interaction such as 'Where is?…”
Section: Breakdown Analysismentioning
confidence: 99%
“…Rather than the Ergonomic approach of matching the 'machine to the man', an alternate approach to designing for affordance has been adopted by De Souza and her colleagues who among have modelled the breakdowns in the communication between the user interface and the user (de Souza 1993;de Souza et al, 1999de Souza et al, , 2000Prates et al, 2000a,b). Their analysis uses 'tags'-which represent an utterance that expresses a user's reaction to what happens during interaction such as 'Where is?…”
Section: Breakdown Analysismentioning
confidence: 99%
“…The "Thanks, but no, thanks" tag points to situations in which users have declined designed affordances present in the system [51]. An important characteristic of this kind of breakdown is that they are partial failures because although users are usually able to see the design alternative and succeed with their goals using a secondary alternative or workaround, from the designer's perspective it represents a considerable amount of effort that has been wasted in designing features that turn out not being used.…”
Section: E "Thanks But No Thanks:" Partial Designers' Failures Of mentioning
confidence: 99%
“…Kirk and Sellen [19] and Odom et al [24], but consider mostly data (e.g., electronic diaries or photographs) rather than technological mediators such as programs, making for a very different set of affordances; in this vein of research, Gulotta et al mention the mostly untapped design space of using wear or decay on virtual objects [11], but from an aesthetic perspective rather than treating breakdown or obsolescence of affordances. De Souza, Prates and Carey [6] consider the actions of users missing affordances (essentially equivalent to users not perceiving affordances intended by designers, and equivalent to the defective signifiers treated later in this paper) and declining affordances (deliberately not acting on affordances intended by designers). Finally, Oshlyansky et al [25] investigate the effect of culture on perception of and interaction with affordances, but do not consider deliberate breakage.…”
Section: Related Workmentioning
confidence: 99%