The present study examined the relationships between perceived leadership, group cohesion, online engagement, self-regulation and learning outcomes. Data included surveys and online discussion logs from 171 students in an undergraduate online course. Through correlation analysis and structural equation modeling, the results revealed unique contributions of task and relationship leadership in small group collaborative learning. Each form of leadership may translate into greater use of selfregulation strategies that align with students' focus on either the instrumental or interpersonal resources related to academics but may bring about a corresponding lower utilization of other types of self-regulation strategies. Further, results indicate that students' perceptions of group cohesion provided the most robust and multifaceted positive associations with learning engagement.Online posting and reading as behavioral engagement in online discussions Behavioral engagement refers to on-task behavior, compliance with school rules, classroom participation or the involvement in extracurricular activities. In online settings where students' 3
Simulation games are widely used to teach negotiation skills in political science education. However, existing studies focus on the impact of simulation games on students' knowledge gains and affective changes and largely ignore skill assessment and development in the gaming environment. This study aimed to understand the process of student groups practicing negotiation skills in a collaborative simulation game through social network analysis (SNA). We proposed a conceptual framework to assess negotiation skills by identifying different negotiation skillsets based on participatory roles in collaborative learning, investigated the skill development through the change of the skillsets over time, and examined the relationship between the negotiation skillsets and achievement. The results showed that the majority of student groups practiced more complex negotiation skillsets towards the end of the game, and the complexity of skillsets was positively related to the negotiation outcomes in the simulation game. The study demonstrated the possibilities of using SNA as an analytical tool to measure negotiation skills and explore dynamic skill development in a collaborative simulation game. It has also shown the potential of integrating SNA in a collaborative gaming environment for automated analysis of a large volume of data concerning interactions.
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