At present time, information technology (IT) is widely used in society. At any level of school, students use them for a variety of reasons to find, share, and discuss specific topics. By using technology, integrating IT into the basic professional learning curriculum course has not been created into a new format of instructional design. The purpose of this study is to find out how students feel about the platform and how they use technology in a basic professional learning curriculum course. It is a quantitative descriptive research that assesses students' perceptions of information technology in relation to specific topics. According to the findings of the study, the majority of students in the age range of 20–21 years stated that the most appropriate platform to be integrated in the basic professional learning curriculum course and learning efficiency was achieved for the majority of them by the age range of the respondents from 17 to 19 years. IT has infiltrated virtually every facet of society, including education. It is envisaged that the findings of this study would be used as a foundation for the development of IT integration in basic professional learning curriculum courses in order to maximize student learning outcomes. Keywords: Students' perception, curriculum course, information technology, platform, usage
During the pandemic, the 2019 novel coronavirus disease (COVID-19) has had a tremendous and massive impact on the entire cross-level education system in Indonesia and the global realm. This study aimed to look at the reflections of gamification activities that are used as a formative assessment tool in learning environments based on academic accomplishment and teachers’ engagement. The existing resource presented in this study in the form of ‘Quizizz’ can effectively transform formal education patterns into online education patterns assisted by virtual classrooms and other online learning media for the evaluation process. The method used in this research is phenomenology to investigate the perspectives and experiences of Indonesian secondary school teachers about remote Quizizz evaluation during the COVID19 pandemic to determine the teacher’s perspectives and experiences for media utilisation strategies in the online evaluation. The results of this study indicate that in learning activities during the COVID-19 pandemic, training is needed for teachers to respond to and overcome problems related to changes in the online evaluation process in the education system. Identifying teachers’ perspectives and experiences for an online-based evaluation process during the pandemic will contribute positively to achieving maximum student-learning goals and outcomes. Keywords: Perspectives; experiences; evaluation; online learning; covid-19;
Theory on Teaching English is currently moving on a paradigm shift. This paradigm occurred because of a review on the basics of linguistic, pedagogic and the review on the impact of sociolinguistics in a globalizedyang berkuasa, konteks budaya dan oientasi masing masing perguruan tinngi.
Theory on Teaching English is currently moving on a paradigm shift. This paradigm occurred because of a review on the basics of linguistic, pedagogic and the review on the impact of sociolinguistics in a globalizedyang berkuasa, konteks budaya dan oientasi masing masing perguruan tinngi.
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