1. While collecting nectar in hovering flight the European hawk moth Macroglossum stellatarum efficiently regulates its distance relative to flowers that are shaken by wind. This can be demonstrated in laboratory experiments by moving dummy flowers (blue cardboard disks) towards and away from the feeding animal ( Fig. 1).2. Distance regulation is predominantly mediated by visual cues. Mechanoreceptors on the proboscis appear to contribute little to the response.3. Movements of dummy flowers can be simulated by expanding and contracting a pattern projected onto a screen. With this technique we investigated the dynamical properties of the servo mechanism underlying distance regulation. The system behaves as a bandpass filter with corner frequencies of 0.15 and 5 Hz (Figs.2,3).4. When a high-speed ramp-like movement of the flower is simulated, there is an asymmetry in the response. During simulated approach the reaction is phasic-tonic with a pronounced overshoot at the beginning, during simulated retraction it remains tonic (Fig.5B,C).5. During distance regulation the animals compensate for the speed of the edge of the projected pattern. Distance regulation improves substantially when the number of stimulated elementary movement detectors is increased through increasing the number of contour lines by projecting concentric rings instead of a homogeneous disk (Figs.7, 8).
We present a general framework for the reconstruction of natural video scenes encoded with a population of spiking neural circuits with random thresholds. The natural scenes are modeled as space-time functions that belong to a space of trigonometric polynomials. The visual encoding system consists of a bank of filters, modeling the visual receptive fields, in cascade with a population of neural circuits, modeling encoding in the early visual system. The neuron models considered include integrate-and-fire neurons and ON-OFF neuron pairs with threshold-and-fire spiking mechanisms. All thresholds are assumed to be random. We demonstrate that neural spiking is akin to taking noisy measurements on the stimulus both for time-varying and space-time-varying stimuli. We formulate the reconstruction problem as the minimization of a suitable cost functional in a finite-dimensional vector space and provide an explicit algorithm for stimulus recovery. We also present a general solution using the theory of smoothing splines in Reproducing Kernel Hilbert Spaces. We provide examples of both synthetic video as well as for natural scenes and demonstrate that the quality of the reconstruction degrades gracefully as the threshold variability of the neurons increases.
In recent years, a wealth of Drosophila neuroscience data have become available including cell type, connectome/synaptome datasets for both the larva and adult fly. To facilitate integration across data modalities and to accelerate the understanding of the functional logic of the fly brain, we have developed FlyBrainLab, a unique open-source computing platform that integrates 3D exploration and visualization of diverse datasets with interactive exploration of the functional logic of modeled executable brain circuits. FlyBrainLab's User Interface, Utilities Libraries and Circuit Libraries bring together neuroanatomical, neurogenetic and electrophysiological datasets with computational models of different researchers for validation and comparison within the same platform. Seeking to transcend the limitations of the connectome/synaptome, FlyBrainLab also provides libraries for molecular transduction arising in sensory coding in vision/olfaction. Together with sensory neuron activity data, these libraries serve as entry points for the exploration, analysis, comparison and evaluation of circuit functions of the fruit fly brain.
In recent years, a wealth of Drosophila neuroscience data have become available. These include cell type, connectome and synaptome datasets for both the larva and adult fly. To facilitate integration across data modalities and to accelerate the understanding of the functional logic of the fly brain, we developed an interactive computing environment called FlyBrainLab.FlyBrainLab is uniquely positioned towards accelerating the discovery of the functional logic of the Drosophila brain. Its interactive open source architecture seamlessly integrates and brings together computational models with neuroanatomical, neurogenetic and electrophysiological data, changing the organization of neuroscientific fly brain data from a group of unconnected databases, arrays and tables, to a well structured data and executable circuit repository. The FlyBrainLab User Interface supports a highly intuitive and automated workflow that streamlines the 3D exploration and visualization of fly brain circuits, and the interactive exploration of the functional logic of executable circuits created directly from the explored and visualized fly brain data.FlyBrainLab methodologically supports the efficient comparison of fly brain circuit models, across model instances developed by different researchers, across different developmental stages of the fruit fly and across different datasets. The FlyBrainLab Utility and Circuit Libraries accelerate the creation of models of executable circuits. The Utility Libraries help untangle the graph structure of neural circuits from raw connectome and synaptome data. The Circuit Libraries facilitate the exploration of neural circuits of the neuropils of the central complex and, the development and implementation of models of the adult and larva fruit fly early olfactory systems.To elevate its executable circuit construction capability beyond the connectome, FlyBrainLab provides additional libraries for molecular transduction arising in sensory coding in vision and olfaction. Together with sensory neuron activity data, these libraries serve as entry points for discovering circuit function in the sensory systems of the fruit fly brain. They also enable the biological validation of developed executable circuits within the same platform.
SummaryThe Fruit Fly Brain Observatory (FFBO) is a collaborative effort between experimentalists, theorists and computational neuroscientists at Columbia University, National Tsing Hua University and Sheffield University with the goal to (i) create an open platform for the emulation and biological validation of fruit fly brain models in health and disease, (ii) standardize tools and methods for graphical rendering, representation and manipulation of brain circuits, (iii) standardize tools for representation of fruit fly brain data and its abstractions and support for natural language queries, (iv) create a focus for the neuroscience community with interests in the fruit fly brain and encourage the sharing of fruit fly brain structural data and executable code worldwide. NeuroNLP and NeuroGFX, two key FFBO applications, aim to address two major challenges, respectively: i) seamlessly integrate structural and genetic data from multiple sources that can be intuitively queried, effectively visualized and extensively manipulated, ii) devise executable brain circuit models anchored in structural data for understanding and developing novel hypotheses about brain function. NeuroNLP enables researchers to use plain English (or other languages) to probe biological data that are integrated into a novel database system, called NeuroArch, that we developed for integrating biological and abstract data models of the fruit fly brain. With powerful 3D graphical visualization, NeuroNLP presents a highly accessible portal for the fruit fly brain data. NeuroGFX provides users highly intuitive tools to execute neural circuit models with Neurokernel, an open-source platform for emulating the fruit fly brain, with full data support from the NeuroArch database and visualization support from an interactive graphical interface. Brain circuits can be configured with high flexibility and investigated on multiple levels, e.g., whole brain, neuropil, and local circuit levels. The FFBO is publicly available and accessible at http://fruitflybrain.org from any modern web browsers, including those running on smartphones. *
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