We propose an efficient algorithm to embed a given image into the latent space of StyleGAN. This embedding enables semantic image editing operations that can be applied to existing photographs. Taking the StyleGAN trained on the FFHQ dataset as an example, we show results for image morphing, style transfer, and expression transfer. Studying the results of the embedding algorithm provides valuable insights into the structure of the StyleGAN latent space. We propose a set of experiments to test what class of images can be embedded, how they are embedded, what latent space is suitable for embedding, and if the embedding is semantically meaningful.
Style Image (a) (b) (c) (d) (e) (f) Figure 1: Face image editing controlled via style images and segmentation masks. a) source images. b) reconstruction of the source image; segmentation mask shown as small inset. c-f) four separate edits; we show the image that provides new style information on top and show the part of the segmentation mask that gets edited as small inset. The results of the successive edits are shown in row two and three. The four edits change hair, mouth and eyes, skin tone, and background, respectively.
Figure 1: (a) and (b): input images; (c): the "two-face" generated by naively copying the left half from (a) and the right half from (b); (d): the "two-face" generated by our Image2StyleGAN++ framework.
Computing discrete geodesic distance over triangle meshes is one of the fundamental problems in computational geometry and computer graphics. In this problem, an effective window pruning strategy can significantly affect the actual running time. Due to its importance, we conduct an in-depth study of window pruning operations in this paper, and produce an exhaustive list of scenarios where one window can make another window partially or completely redundant. To identify a maximal number of redundant windows using such pairwise cross checking, we propose a set of procedures to synchronize local window propagation within the same triangle by simultaneously propagating a collection of windows from one triangle edge to its two opposite edges. On the basis of such synchronized window propagation, we design a new geodesic computation algorithm based on a triangle-oriented region growing scheme. Our geodesic algorithm can remove most of the redundant windows at the earliest possible stage, thus significantly reducing computational cost and memory usage at later stages. In addition, by adopting triangles instead of windows as the primitive in propagation management, our algorithm significantly cuts down the data management overhead. As a result, it runs 4-15 times faster than MMP and ICH algorithms, 2-4 times faster than FWP-MMP and FWP-CH algorithms, and also incurs the least memory usage.Due to the aforementioned importance, we conduct an in-depth study of window pruning operations in this paper. If we focus on
Semi-supervised domain adaptation (SSDA) aims to apply knowledge learned from a fully labeled source domain to a scarcely labeled target domain. In this paper, we propose a Multi-level Consistency Learning (MCL) framework for SSDA. Specifically, our MCL regularizes the consistency of different views of target domain samples at three levels: (i) at inter-domain level, we robustly and accurately align the source and target domains using a prototype-based optimal transport method that utilizes the pros and cons of different views of target samples; (ii) at intra-domain level, we facilitate the learning of both discriminative and compact target feature representations by proposing a novel classwise contrastive clustering loss; (iii) at sample level, we follow standard practice and improve the prediction accuracy by conducting a consistencybased self-training. Empirically, we verified the effectiveness of our MCL framework on three popular SSDA benchmarks, i.e., VisDA2017, Domain-Net, and Office-Home datasets, and the experimental results demonstrate that our MCL framework achieves the state-of-the-art performance.
Despite the success of Lipschitz regularization in stabilizing GAN training, the exact reason of its effectiveness remains poorly understood. The direct effect of K-Lipschitz regularization is to restrict the L2-norm of the neural network gradient to be smaller than a threshold K (e.g., K = 1) such that ∇f ≤ K. In this work, we uncover an even more important effect of Lipschitz regularization by examining its impact on the loss function: It degenerates GAN loss functions to almost linear ones by restricting their domain and interval of attainable gradient values. Our analysis shows that loss functions are only successful if they are degenerated to almost linear ones. We also show that loss functions perform poorly if they are not degenerated and that a wide range of functions can be used as loss function as long as they are sufficiently degenerated by regularization. Basically, Lipschitz regularization ensures that all loss functions effectively work in the same way. Empirically, we verify our proposition on the MNIST, CIFAR10 and CelebA datasets.
Numerical computation of shortest paths or geodesics on curved domains, as well as the associated geodesic distance, arises in a broad range of applications across digital geometry processing, scientific computing, computer graphics, and computer vision. Relative to Euclidean distance computation, these tasks are complicated by the influence of curvature on the behavior of shortest paths, as well as the fact that the representation of the domain may itself be approximate. In spite of the difficulty of this problem, recent literature has developed a wide variety of sophisticated methods that enable rapid queries of geodesic information, even on relatively large models. This survey reviews the major categories of approaches to the computation of geodesic paths and distances, highlighting common themes and opportunities for future improvement.
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