Despite the great progress made by deep CNNs in image semantic segmentation, they typically require a large number of densely-annotated images for training and are difficult to generalize to unseen object categories. Few-shot segmentation has thus been developed to learn to perform segmentation from only a few annotated examples. In this paper, we tackle the challenging few-shot segmentation problem from a metric learning perspective and present PANet, a novel prototype alignment network to better utilize the information of the support set. Our PANet learns classspecific prototype representations from a few support images within an embedding space and then performs segmentation over the query images through matching each pixel to the learned prototypes. With non-parametric metric learning, PANet offers high-quality prototypes that are representative for each semantic class and meanwhile discriminative for different classes. Moreover, PANet introduces a prototype alignment regularization between support and query. With this, PANet fully exploits knowledge from the support and provides better generalization on few-shot segmentation. Significantly, our model achieves the mIoU score of 48.1% and 55.7% on PASCAL-5 i for 1-shot and 5-shot settings respectively, surpassing the state-of-the-art method by 1.8% and 8.6%.
Predicting the future is a fantasy but practicality work. It is the key component to intelligent agents, such as self-driving vehicles, medical monitoring devices and robotics. In this work, we consider generating unseen future frames from previous observations, which is notoriously hard due to the uncertainty in frame dynamics. While recent works based on generative adversarial networks (GANs) made remarkable progress, there is still an obstacle for making accurate and realistic predictions. In this paper, we propose a novel GAN based on inter-frame difference to circumvent the difficulties. More specifically, our model is a multi-stage generative network, which is named the Difference Guided Generative Adversarial Network (DGGAN). The DGGAN learns to explicitly enforce future-frame predictions that is guided by synthetic interframe difference. Given a sequence of frames, DGGAN first uses dual paths to generate meta information. One path, called Coarse Frame Generator, predicts the coarse details about future frames, and the other path, called Difference Guide Generator, generates the difference image which include complementary fine details. Then our coarse details will then be refined via guidance of difference image under the support of GANs. With this model and novel architecture, we achieve state-of-theart performance for future video prediction on UCF-101, KITTI.
We present a versatile model, FaceAnime, for various video generation tasks from still images. Video generation from a single face image is an interesting problem and usually tackled by utilizing Generative Adversarial Networks (GANs) to integrate information from the input face image and a sequence of sparse facial landmarks. However, the generated face images usually suffer from quality loss, image distortion, identity change, and expression mismatching due to the weak representation capacity of the facial landmarks. In this paper, we propose to "imagine" a face video from a single face image according to the reconstructed 3D face dynamics, aiming to generate a realistic and identity-preserving face video, with precisely predicted pose and facial expression. The 3D dynamics reveal changes of the facial expression and motion, and can serve as a strong prior knowledge for guiding highly realistic face video generation. In particular, we explore face video prediction and exploit a well-designed 3D dynamic prediction network to predict a 3D dynamic sequence for a single face image. The 3D dynamics are then further rendered by the sparse texture mapping algorithm to recover structural details and sparse textures for generating face frames. Our model is versatile for various AR/VR and entertainment applications, such as face video retargeting and face video prediction. Superior experimental results have well demonstrated its effectiveness in generating high-fidelity, identitypreserving, and visually pleasant face video clips from a single source face image.
Meta learning is a promising solution to few-shot learning problems. However, existing meta learning methods are restricted to the scenarios where training and application tasks share the same output structure. To obtain a meta model applicable to the tasks with new structures, it is required to collect new training data and repeat the timeconsuming meta training procedure. This makes them inefficient or even inapplicable in learning to solve heterogeneous few-shot learning tasks. We thus develop a novel and principled Hierarchical Meta Learning (HML) method. Different from existing methods that only focus on optimizing the adaptability of a meta model to similar tasks, HML also explicitly optimizes its generalizability across heterogeneous tasks. To this end, HML first factorizes a set of similar training tasks into heterogeneous ones and trains the meta model over them at two levels to maximize adaptation and generalization performance respectively. The resultant model can then directly generalize to new tasks. Extensive experiments on few-shot classification and regression problems clearly demonstrate the superiority of HML over fine-tuning and state-of-the-art meta learning approaches in terms of generalization across heterogeneous tasks.
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