Along with the development of computer and information technology and the arrival of the digital reading wave, more and more users have switched the way they meet their reading needs to digital reading systems, At the same time, a variety of digital reading systems have also been created. However, most digital reading systems focus on how to present a better reading style, but little research has been done on how to use artificial intelligence and big data technology to provide intelligent information services and user behavior analysis. In such a large environment, a digital reading system that can provide reading behavior collection and intelligent analysis, while providing intelligent reading analysis function, will have broad research prospects. The digital reading system studied in this paper can provide reading behavior analysis and intelligent recommendation service for professional users based on artificial intelligence and big data technology. At the same time, the system uses artificial intelligence technology to realize the functions of bilingual learning reading, new word induction records, etc., which can provide users with knowledge efficiency. In addition, the system utilizes big data technology to provide users with information services such as communication content exchange. The main innovations of this digital reading system are computer automatic clauses based on Chinese and English syntax features, data layering processing mechanism that takes into account the speed and quality of book analysis, and book encryption and decryption schemes across computer systems. The system is based on a C/S and B/S fusion architecture and includes a reading system based on PC and Android.It can present customized ePub electronic resources, and collect users’ reading behavior through mobile screen or mouse and other devices, then use artificial intelligence and big data technology to analyze user data, and finally generate user reading reports. At present, the whole system has been applied in many universities, and the reading level of students and the work efficiency of teachers have been greatly improved, which proves that this digital reading system has high practical value.
Sperm detection performance is particularly critical for sperm motility tracking. However, there are a large number of non-sperm objects, sperm occlusion and poorly detailed texture features in semen images, which directly affect the accuracy of sperm detection. To solve the problem of false detection and missed detection in sperm detection, a multi-sperm target detection model, Yolov5s-SA, with an SA attention mechanism is proposed based on the YOLOv5s algorithm. Firstly, a depthwise, separable convolution structure is used to replace the partial convolution of the backbone network, which can ensure stable precision and reduce the number of model parameters. Secondly, a new multi-scale feature fusion module is designed to enhance the perception of feature information to supplement the positional information and high-resolution of the deep feature map. Finally, the SA attention mechanism is integrated into the neck network before the output of the feature map to enhance the correlation between the feature map channels and improve the fine-grained feature fusion ability of YOLOv5s. Experimental results show that compared with various YOLO algorithms, the proposed algorithm improves the detection accuracy and speed to a certain extent. Compared with the YOLOv3, YOLOv3-spp, YOLOv5s and YOLOv5m models, the average accuracy increases by 18.1%, 15.2%, 6.9% and 1.9%, respectively. It can effectively reduce the missed detection of occluded sperm and achieve lightweight and efficient multi-sperm target detection.
Virtual reality technology has been applied in virtual labs and remote experiment teaching. This paper designs an electronic circuit virtual laboratory based on virtual reality technology, and relevant experimental teaching content. The system uses Unity 3D and 3ds max tools to build a three-dimensional model of general instrumentation, electronic components, and laboratory scenes in electronic circuit experiments. The C# is used to develop general virtual instrumentation functions and electronic circuit simulation, the electronic circuit virtual reality laboratory based on VR equipment was realized. We have developed VR electronic circuit virtual laboratory on PC and web. Students can use VR electronic circuit virtual laboratory to learn basic electronic circuit knowledge and carry out electronic circuit virtual experiment immersively.
Scalable video coding (SVC) can provide different bitrate, resolution, or quality formats of the same video through the one-time encoding process. However, SVC also increases encoding complexity significantly, making real-time implementations difficult especially when applied to high definition videos. In this work, we proposed to utilize a fast mode decision algorithm to speed up the SVC encoder. A simple model of the relationship of the video complexity is proposed, the rate-distortion (RD) cost and the statistical mode distribution of the enhancement layer (EL). The proposed mode decision algorithm evaluates the complexity of the video content, then sets the rate distortion RD cost thresholds for inter coding modes. The method also optimizes the process INTRA_BL for I slices. We demonstrate the method using four different resolutions (1080p, 720p, VGA and QVGA), four temporal layers, and two quality layers. We find that the proposed algorithm can reduce the computational complexity significantly while maintaining or even improving encoder efficiency.
The integrated circuit (IC) is a subject for which researchers need practical experience, but its experiment cost is high, the risk involved is high, and it is not easy to carry out experiments on a large scale. This paper designs a three-dimensional integrated circuit virtual experiment platform based on Unity3d. The platform uses the Unity3d and 3ds Max tools to build a three-dimensional model of instruments, equipment, electronic components, and ultra cleanroom laboratory scenes in an integrated circuit experiment. In addition, it uses C# script to develop the functions and three-dimensional simulation of general virtual instruments and equipment and deploys the experimental website using the frame of the jspxcms open source website. The experimental platform arranges the three-dimensional web file WebGL file in the cloud. Students can use video and text materials to acquire basic IC knowledge at any time and conduct IC virtual experiments safely, efficiently, and without constraints. At present, the platform has been tested and used in teaching and has received high praise and recognition from students.
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