Numerical models solving the full 2‐D shallow water equations (SWEs) have been increasingly used to simulate overland flows and better understand the transient flow dynamics of flash floods in a catchment. However, there still exist key challenges that have not yet been resolved for the development of fully dynamic overland flow models, related to (1) the difficulty of maintaining numerical stability and accuracy in the limit of disappearing water depth and (2) inaccurate estimation of velocities and discharges on slopes as a result of strong nonlinearity of friction terms. This paper aims to tackle these key research challenges and present a new numerical scheme for accurately and efficiently modeling large‐scale transient overland flows over complex terrains. The proposed scheme features a novel surface reconstruction method (SRM) to correctly compute slope source terms and maintain numerical stability at small water depth, and a new implicit discretization method to handle the highly nonlinear friction terms. The resulting shallow water overland flow model is first validated against analytical and experimental test cases and then applied to simulate a hypothetic rainfall event in the 42 km2 Haltwhistle Burn, UK.
Full-scale fluvial flood modelling over large catchments has traditionally been carried out using coupled hydrological and hydraulic/hydrodynamic models. Such a traditional modelling approach is not well suited for the simulation of extreme floods induced by intense rainfall, which is usually featured with highly transient and dynamic rainfall-runoff and flooding process. This work aims to develop and demonstrate a modelling framework to predict the full-scale process of fluvial flooding from the source (rainfall) to impact (inundation) over a large catchment using a single high-performance hydrodynamic model driven by rainfall inputs. The modelling framework is applied to reproduce the flood event caused by the 2015 Storm Desmond in the 2500 km 2 Eden Catchment at 5 m resolution. Without intensive model calibration, the predicted results compare well with field observations in terms of inundation extent and gauged water levels across the catchment. Sensitivity tests reveal that high-resolution grid is essential for accurate simulation of fluvial flood events using a 2D hydrodynamic model. Accelerated by multiple modern GPUs, the simulation is more than 2.5 times faster than real time although it involves 100 million computational cells inside the computational domain. This work provides a novel and promising approach to assess and forecast at real time the risk of extreme fluvial floods from intense rainfall.
A flood forecasting system commonly consists of at least two essential components, that is, a numerical weather prediction (NWP) model to provide rainfall forecasts and a hydrological/hydraulic model to predict the hydrological response. While being widely used for flood forecasting, hydrological models only provide a simplified representation of the physical processes of flooding due to negligence of strict momentum conservation. They cannot reliably predict the highly transient flooding process from intense rainfall, in which case a fully 2‐D hydrodynamic model is required. Due to high computational demand, hydrodynamic models have not been exploited to support real‐time flood forecasting across a large catchment at sufficiently high resolution. To fill the current research and practical gaps, this work develops a new forecasting system by coupling a graphics processing unit (GPU) accelerated hydrodynamic model with NWP products to provide high‐resolution, catchment‐scale forecasting of rainfall‐runoff and flooding processes induced by intense rainfall. The performance of this new forecasting system is tested and confirmed by applying it to “forecast” an extreme flood event across a 2,500‐km2 catchment at 10‐m resolution. Quantitative comparisons are made between the numerical predictions and field measurements in terms of water level and flood extent. To produce simulation results comparing well with the observations, the new flood forecasting system provides 34 hr of lead time when the weather forecasts are available 36 hr beforehand. Numerical experiments further confirm that uncertainties from the rainfall inputs are not amplified by the hydrodynamic model toward the final flood forecasting outputs in this case.
Hydrodynamic models have been widely used in urban flood modelling. Due to the prohibitive computational cost, most of urban flood simulations have been currently carried out at low spatial resolution or in small localised domains, leading to unreliable predictions. With the recent advance in high-performance computing technologies, GPU-accelerated hydrodynamic models are now capable of performing high-resolution simulations at a city scale. This paper presents a multi-GPU hydrodynamic model applied to reproduce a flood event in a 267.4 km 2 urbanised domain in Fuzhou, Fujian Province, China. At 2 m resolution, the simulation is completed in nearly real time, demonstrating the efficiency and robustness of the model for high-resolution flood modelling. The model is used to further investigate the effects of varying spatial resolution and using localised domains on the simulation results. It is recommended that urban flood simulations should be performed at resolutions higher than 5 m and localised simulations may introduce unacceptable numerical errors.
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