NAO is the first robot created by SoftBank Robotics. Famous around the world, NAO is a tremendous programming tool and he has especially become a standard in education and research. Aiming at the large error and poor stability of the humanoid robot NAO manipulator during trajectory tracking, a novel framework based on fuzzy controller reinforcement learning trajectory planning strategy is proposed. Firstly, the Takagi–Sugeno fuzzy model based on the dynamic equation of the NAO right arm is established. Secondly, the design and the gain solution of the state feedback controller based on the parallel feedback compensation strategy are studied. Finally, the ideal trajectory of the motion is planned by reinforcement learning algorithm so that the end of the manipulator can track the desired trajectory and realize the valid obstacle avoidance. Simulation and experiment shows that the end of the manipulator based on this scheme has good controllability and stability and can meet the accuracy requirements of trajectory tracking accuracy, which verifies the effectiveness of the proposed framework.
In this article, cooperative simultaneous localization and mapping algorithm based on distributed particle filter is proposed for multi-robot cooperative simultaneous localization and mapping system. First, a multi-robot cooperative simultaneous localization and mapping system model is established based on Rao-Blackwellised particle filter and simultaneous localization and mapping (FastSLAM 2.0) algorithm, and an median of the local posterior probability (MP)-cooperative simultaneous localization and mapping algorithm combined with the M-posterior distributed estimation algorithm is proposed. Then, according to the accuracy advantage of the early landmarks comparing to the later landmarks in the simultaneous localization and mapping task, an improved time-median of the local posterior probability (MP)-cooperative simultaneous localization and mapping algorithm based on time difference optimization is proposed, which optimizes the weights of the local estimation and improves the accuracy of the global estimation. The simulation results show that the algorithm is practical and effective.
Purpose
This paper aims to use the Monodepth method to improve the prediction speed of identifying the obstacles and proposes a Probability Dueling DQN algorithm to optimize the path of the agent, which can reach the destination more quickly than the Dueling DQN algorithm. Then the path planning algorithm based on Probability Dueling DQN is combined with FastSLAM to accomplish the autonomous navigation and map the environment.
Design/methodology/approach
This paper proposes an active simultaneous localization and mapping (SLAM) framework for autonomous navigation under an indoor environment with static and dynamic obstacles. It integrates a path planning algorithm with visual SLAM to decrease navigation uncertainty and build an environment map.
Findings
The result shows that the proposed method offers good performance over existing Dueling DQN for navigation uncertainty under the indoor environment with different numbers and shapes of the static and dynamic obstacles in the real world field.
Originality/value
This paper proposes a novel active SLAM framework composed of Probability Dueling DQN that is the improved path planning algorithm based on Dueling DQN and FastSLAM. This framework is used with the Monodepth depth image prediction method with faster prediction speed to realize autonomous navigation in the indoor environment with different numbers and shapes of the static and dynamic obstacles.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.