The aim of this study was to determine the accuracy and reliability of 5, 10, and 15 Hz global positioning system (GPS) devices. Two male subjects (mean ± SD; age, 25.5 ± 0.7 years; height, 1.75 ± 0.01 m; body mass, 74 ± 5.7 kg) completed 10 repetitions of drills replicating movements typical of tennis, cricket, and field-based (football) sports. All movements were completed wearing two 5 and 10 Hz MinimaxX and 2 GPS-Sports 15 Hz GPS devices in a specially designed harness. Criterion movement data for distance and speed were provided from a 22-camera VICON system sampling at 100 Hz. Accuracy was determined using 1-way analysis of variance with Tukey's post hoc tests. Interunit reliability was determined using intraclass correlation (ICC), and typical error was estimated as coefficient of variation (CV). Overall, for the majority of distance and speed measures, as measured using the 5, 10, and 15 Hz GPS devices, were not significantly different (p > 0.05) to the VICON data. Additionally, no improvements in the accuracy or reliability of GPS devices were observed with an increase in the sampling rate. However, the CV for the 5 and 15 Hz devices for distance and speed measures ranged between 3 and 33%, with increasing variability evident in higher speed zones. The majority of ICC measures possessed a low level of interunit reliability (r = -0.35 to 0.39). Based on these results, practitioners of these devices should be aware that measurements of distance and speed may be consistently underestimated, regardless of the movements performed.
This study compared physiological, physical and technical demands of Battlezone, traditional cricket training and one-day matches. Data were initially collected from 11 amateur, male cricket players (age: 22.2 ± 3.3 year, height: 1.82 ± 0.06 m body mass: 80.4 ± 9.8 kg) during four Battlezone and four traditional cricket training sessions encompassing different playing positions. Heart rate, blood lactate concentration, rating of perceived exertion and movement patterns of players were measured. Retrospective video analysis was performed to code for technical outcomes. Similar data were collected from 42 amateur, male cricket players (23.5 ± 4.7 year, 1.81 ± 0.07 m, 81.4 ± 11.4 kg) during one-day matches. Significant differences were found between Battlezone, traditional cricket training and one-day matches within each playing position. Specifically, Battlezone invoked the greatest physiological and physical demands from batsmen in comparison to traditional cricket training and one-day matches. However, the greatest technical demand for batsmen was observed during traditional cricket training. In regards to the other playing positions, a greater physiological, physical and technical demand was observed during Battlezone and traditional training than during one-day matches. These results suggest that the use of Battlezone and traditional cricket training provides players with a suitable training stimulus for replicating the physiological, physical and technical demands of one-day cricket.
This study aimed to determine which training method (net-based sessions or centrewicket simulations) currently used in national level and U19 male players cricket provided a more physical and technical match-specific training response. The heart rate, rating of perceived exertion and movement patterns of 42 male, cricket players were measured across the various training and match formats. Video analysis was coded retrospectively to quantify technical loads based on the cricket skills performed. Magnitude based inferences were based on the standardization of effect and presented with ±90% confidence intervals. Regardless of playing position, differences in physiological demands between training modes and match-play were unclear, with the exception of higher heart rates in fielders during traditional net sessions (mean heart rate: d= -2.7 [-4.7; -0.7]; 75% of maximum heart rate: d= -1. [-3.6; 0.9]). In conclusion, centre-wicket simulations more closely matched the physical demands of a One-Day match within batsmen and spin bowlers, whereas traditional cricket training often exceeded match-specific demands.
As cricket training typically involves separate skill and conditioning sessions, this study reported on the movement demands, physiological responses and reproducibility of the demands of small-sided cricket games. Thirteen amateur, male cricket players (age: 22.8 ± 3.5 years, height: 1.78 ± 0.06 m, body mass: 78.6 ± 7.1 kg) completed two sessions of a generic small-sided cricket game, termed Battlezone; consisting of six repeat 8-over bouts. Heart rate and movement demands were continuously recorded, whilst blood lactate concentration and perceived exertion were recorded after each respective bout. Batsmen covered the greatest distance (1147 ± 175 m) and demonstrated the greatest mean movement speed (63 ± 9 m · min⁻¹) during each bout. The majority of time (65-86%) was spent with a heart rate of between 51-85% HR(max) and a blood lactate concentration of 1.1-2.0 mmol · L⁻¹. Rating of perceived exertion ranged between 4.2-6.0. Movement demands and physiological responses did not differ between standardised sessions within respective playing positions (P > 0.05). The reliability for the majority of movement demands and physiological responses were moderate to high (CV: 5-17%; ICC: 0.48-1.00) within all playing positions. These results suggest that the physiological responses and movement characteristics of generic small-sided cricket games were consistent between sessions within respective playing positions.
His research interests focus on how coaching practice is received, interpreted by, and influences others through a critical realist lens. Adam is also an experienced practitioner, coaching with representative level squads in cricket and with soccer referees.
Understanding the demands associated with cricket match-play is essential for the development and implementation of training programs to improve the conditioning status of players. With the recent expansion of playing formats in cricket, particularity Twenty20 cricket, coaching staff must ensure that training programs are specific to each playing position and also give consideration to each match format. The current literature collectively highlights that the physical and physiological demands associated with cricket vary considerably across playing positions and match formats. Further, there is a growing body of research detailing the physical and physiological responses of cricket bowlers during training and matchplay. Thus, this review provides an overview of the current literature examining the physical and physiological demands of fast and spin bowlers during competitive match-play, training and simulation protocols. Unsurprisingly, the current research suggests that the physical and physiological demands associated with fast bowling differ considerably to spin bowlers. However, the current research also indicates that the use of game-based activities rather than the traditional, net-based training may more closely replicate the demands of match-play. Based on this information, coaches may be able to develop tailored conditioning programs for cricket players specific to match formats. Greater research into the physical and physiological demands elicited during cricket training and match-play may further improve knowledge on the efficacy and validity of current training techniques used in cricket.
This study investigated the physiological responses and movement demands associated with modified versions of small-sided games for cricket training, termed 'Battlezone'. Eleven (22.2 ± 3.6 years; 1.80 ± 0.06 m; 81.7 ± 11.4 kg) male, cricket players volunteered to perform each of four modified 8-over scenarios of Battlezone. Modifications to Battlezone included reducing the field size, removal of a fielder, a combination of these modifications and additional rule changes. Heart rate, blood lactate concentration, rating of perceived exertion (RPE) and the movement patterns of participants were measured during each scenario. The total distances covered per 8-over bout ranged from 626 ± 335 m for wicketkeepers to 1795 ± 457 m for medium-fast bowlers; although similar distances (P > 0.05) were covered within positions between the four different scenarios. Between scenarios, the greatest mean speed, heart rate and blood lactate responses occurred when the rules were changed, resulting in increased movement patterns (P < 0.05), most notably for batsmen and wicketkeepers. In contrast, altering the playing field size or player number did not significantly influence (P > 0.05) these responses. These results suggest that the physical demands of cricket-specific training can be increased via rule variations including hit-and-run activities, more so than field size or player number.
Purpose: First, to assess changes in neuromuscular function via alterations in countermovement-jump strategy after training and 2 forms of competition and second, to compare the relationship between workloads and fatigue in seam bowlers and nonseam bowlers. Methods: Twenty-two professional cricketers’ neuromuscular function was assessed at baseline, immediately post and +24 h posttraining, and after multiday and 1-day cricket events. In addition, perceptual (rating of perceived exertion [RPE] and soreness) measures and external loads (PlayerLoad™, number of sprints, total distance, and overs) were monitored across all formats. Results: Seam bowlers covered more distance, completed more sprints, and had a higher RPE in training (P < .05), without any difference in soreness compared with nonseam bowlers. Compared with seam bowlers, the nonseam bowlers’ peak force decreased post-24 h compared with baseline only in 1-d cricket (95% CI, 2.1–110.0 N; P < .04). There were no pre–post training or match differences in jump height or alterations in jump strategy (P > .05). Seam bowlers increased their peak jumping force from baseline to immediately posttraining or game (95% CI, 28.8–132.4 N; P < .01) but decreased between postcricket to +24 h (95% CI, 48.89–148.0 N; P < .001). Conclusion: Seam bowlers were more accustomed to high workloads than nonseamers and thus more fatigue resistant. Changes in jump height or strategy do not appear to be effective methods of assessing fatigue in professional crickets. More common metrics such as peak force are more sensitive.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.