This article provides a new methodological approach to studying religious-oriented mobile applications available on the iTunes app store. Through an extensive review of 451 religious apps a number of problems were noted when relying solely on iTunes categories to identify app functions and purpose. Thus further analysis was done in order to present a new typology and framing of religious apps, which more accurately describe their design. We suggest that the 11 new categories offered here suggest a critical framework for studying religious apps. Thus this study provides a starting point for scholars interested in analyzing religious mobile applications to investigate how app developers integrate religious goals into their designs, and consider the primary ways people are expected to practice religion through mobile apps.
This article provides a preliminary report of a study of religious-oriented internet memes and seeks to identify the common communication styles, interpretive practices and messages about religion communicated in this digital medium. These findings argue that memes provide an important sphere for investigating and understanding religious meaning-making online, which expresses key attributes of participatory culture and trends towards lived religion.
Religious mobile applications (apps) offer a relatively new space for religious practices such as studying sacred texts, prayer, and meditation. To date, most studies in the digital religion literature, and to some extent in general mobile app studies, focus inquiry on app content and/or design only. This study advances these areas of study by extending inquiry to the mobile app audience by exploring how Evangelical Christians actually choose and use religious mobile apps, and how app engagement informs their religious identities. Data from qualitative digital diary reports and in-depth interviews were analyzed within Campbell's networked religion framework, specifically through the storied identity and networked community concepts. Findings explicate the combination of online and offline resources used for choosing apps, shifting core religious practices from offline to mobile contexts, and a lack of networked community engagement for sharing private religious app experiences.
The purpose of this article is to highlight important research-related ethical issues and provide researchers with guiding questions for producing ethical research of digital contexts. We also suggest that research ethics can be understood as a bridge between the seemingly distinct subfields across digital media studies. The article discusses three empirical case studies that reflect three main subfields and three research methodologies-ethnography and cultural media studies, critical discourse analysis and digital humanities, and user experience (UX) methods and mobile media studies. These cases critically engage with three main ethical issues related to digital media research: privacy, ownership, and compensation. Based on the ethical dimensions discussed through the three case studies, the article inductively articulates a set of questions pertaining to research data and to the relationship between the researcher and the user/participant of digital media. These can help facilitate more scholarly collaborations and wider conversations between academic silos in the field of digital media studies, and lead an ethical internet research.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.