Least‐squares migration has been shown to improve image quality compared to the conventional migration method, but its computational cost is often too high to be practical. In this paper, we develop two numerical schemes to implement least‐squares migration with the reverse time migration method and the blended source processing technique to increase computation efficiency. By iterative migration of supergathers, which consist in a sum of many phase‐encoded shots, the image quality is enhanced and the crosstalk noise associated with the encoded shots is reduced. Numerical tests on 2D HESS VTI data show that the multisource least‐squares reverse time migration (LSRTM) algorithm suppresses migration artefacts, balances the amplitudes, improves image resolution and reduces crosstalk noise associated with the blended shot gathers. For this example, the multisource LSRTM is about three times faster than the conventional RTM method. For the 3D example of the SEG/EAGE salt model, with a comparable computational cost, multisource LSRTM produces images with more accurate amplitudes, better spatial resolution and fewer migration artefacts compared to conventional RTM. The empirical results suggest that multisource LSRTM can produce more accurate reflectivity images than conventional RTM does with a similar or less computational cost. The caveat is that the LSRTM image is sensitive to large errors in the migration velocity model.
Least-squares migration (LSM) has been shown to be able to produce high-quality migration images, but its computational cost is considered to be too high for practical imaging. We have developed a multisource least-squares migration algorithm (MLSM) to increase the computational efficiency by using the blended sources processing technique. To expedite convergence, a multisource deblurring filter is used as a preconditioner to reduce the data residual. This MLSM algorithm is applicable with Kirchhoff migration, wave-equation migration, or reverse time migration, and the gain in computational efficiency depends on the choice of migration method. Numerical results with Kirchhoff LSM on the 2D SEG/EAGE salt model show that an accurate image is obtained by migrating a supergather of 320 phase-encoded shots. When the encoding functions are the same for every iteration, the input/output cost of MLSM is reduced by 320 times. Empirical results show that the crosstalk noise introduced by blended sources is more effectively reduced when the encoding functions are changed at every iteration. The analysis of signal-to-noise ratio (S/N) suggests that not too many iterations are needed to enhance the S/N to an acceptable level. Therefore, when implemented with wave-equation migration or reverse time migration methods, the MLSM algorithm can be more efficient than the conventional migration method.
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