Ideally, a software project commences with requirements gathering and specification, reaches its major milestone with system implementation and delivery, and then continues, possibly indefinitely, into an operation and maintenance phase. The software system's architecture is in many ways the linchpin of this process: it is supposed to be an effective reification of the system's technical requirements and to be faithfully reflected in the system's implementation. Furthermore, the architecture is meant to guide system evolution, while also being updated in the process. However, in reality developers frequently deviate from the architecture, causing architectural erosion, a phenomenon in which the initial, "as documented" architecture of an application is (arbitrarily) modified to the point where its key properties no longer hold. Architectural recovery is a process frequently used to cope with architectural erosion whereby the current, "as implemented" architecture of a software system is extracted from the system's implementation. In this paper we propose a light-weight approach to architectural recovery, called Focus, which has three unique facets. First, Focus uses a system's evolution requirements to isolate and incrementally recover only the fragment of the system's architecture affected by the evolution. In this manner, Focus allows engineers to direct their primary attention to the part of the system that is immediately impacted by the desired change; subsequent changes will incrementally uncover additional parts of the system's architecture. Secondly, in addition to software components, which are the usual target of existing recovery approaches, Focus also recovers the key architectural notions of software connector and architectural style. Finally, Focus does not only recover a system's architecture, but may in fact rearchitect the system. We have applied and evaluated Focus in the context of several off-the-shelf applications and architectural styles to date. We discuss its key strengths and point out several open issues that will frame our future work.
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Abstract.In situations in which developers are not familiar with a system or its documentation is inadequate, the system's source code becomes the only reliable source of information. Unfortunately, source code has much more detail than is needed to understand the system, and it disperses or obscures high-level constructs that would ease the system's understanding. Automated tools can aid system understanding by identifying recurring program features, classifying the system modules based on their purpose and usage patterns, and analyzing dependencies across the modules. This paper presents an iterative, user-guided approach to program understanding based on a framework for analyzing and visualizing software systems. The framework is built around a pluggable and extensible set of clues about a given problem domain, execution environment, and/or programming language. We evaluate our approach by providing the analysis of our tool's results obtained from several case studies.
This paper presents an iterative, user-guided approach to program understanding based on a framework for analyzing and visualizing software systems. The framework is built around a pluggable and extensible set of clues about a given problem domain, execution environment, and/or programming language. The approach leverages two orthogonal architectural views of a system and describes how a proper identification of boundaries for separate concerns helps in reasoning about the system.
This paper presents an iterative, user-guided approach to program understanding based on a framework for analyzing and visualizing software systems. The framework is built around a pluggable and extensible set of clues about a given problem domain, execution environment, and/or programming language. The approach leverages two orthogonal architectural views of a system and describes how a proper identification of boundaries for separate concerns helps in reasoning about the system.
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