The Internet of Things (IoT) is the next era of communication. Using the IoT, physical objects can be empowered to create, receive, and exchange data in a seamless manner. Various IoT applications focus on automating different tasks and are trying to empower the inanimate physical objects to act without any human intervention. The existing and upcoming IoT applications are highly promising to increase the level of comfort, efficiency, and automation for the users. To be able to implement such a world in an evergrowing fashion requires high security, privacy, authentication, and recovery from attacks. In this regard, it is imperative to make the required changes in the architecture of the IoT applications for achieving end-to-end secure IoT environments. In this paper, a detailed review of the security-related challenges and sources of threat in the IoT applications is presented. After discussing the security issues, various emerging and existing technologies focused on achieving a high degree of trust in the IoT applications are discussed. Four different technologies, blockchain, fog computing, edge computing, and machine learning, to increase the level of security in IoT are discussed. INDEX TERMS Internet of Things (IoT), IoT security, blockchain, fog computing, edge computing, machine learning, IoT applications, distributed systems.
Current knowledge delivery methods in education should move away from memory based learning to more motivated and creative education. This paper will emphasize on the advantages tangible interaction can bring to education. Augmented Chemistry provides an efficient way for designing and interacting with the molecules to understand the spatial relations between molecules. For Students it is very informative to see actual molecules representation 3D environment, inspect molecules from multiple viewpoints and control the interaction of molecules.We present in this paper an Augmented Reality system for teaching spatial relationships and chemical-reaction problem-solving skills to school-level students based on the VSEPR theory. Our system is based on inexpensive webcams and open-source software. We hope this willgenerate more ideas for educators and researcher to explore Augmented Reality technology in the field of interactive education.
Abstract. Image Registration is the first step towards using remote sensed images for any purpose. Despite numerous techniques being developed for image registration, only a handful has proved to be useful for registration of remote sensing images due to their characteristic of being computationally heavy. Recent flux in technology has prompted a legion of approaches that may suit divergent remote sensing applications. This paper presents a comprehensive survey of such literatures including recently developed techniques.
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