ABSTRACT.•Ve introduce basic language constructs and a type discipline as a foundation of structured communication-based concurrent programming. The constructs, which are easily translatable into the summation-less aSynchronous It-calculus, allow prograznmers to organise programs as a combination of multiple flows of (possibly unbounded) reciprocal interactions in a simple and elegant way, subsuming the preceding communication primitives such as method invocation and rendez-vous. The resulting s3mtactic structure is exploited by a type discipline ~t la ML, which offers a high-level type abstraction of interactive behaviours of programs as well as guaranteeing the compatibility of interaction patterns between processes in a well-typed program. After presenting the formal semantics, the use of language constructs is illustrated through examples, and the basic syntactic results of the type discipline are established. Implementation concerns are also addressed.
Session types support a type-theoretic formulation of structured patterns of communication, so that the communication behaviour of agents in a distributed system can be verified by static typechecking. Applications include network protocols, business processes and operating system services. In this paper we define a multithreaded functional language with session types, which unifies, simplifies and extends previous work. There are four main contributions. First is an operational semantics with buffered channels, instead of the synchronous communication of previous work. Second, we prove that the session type of a channel gives an upper bound on the necessary size of the buffer. Third, session types are manipulated by means of the standard structures of a linear type theory, rather than by means of new forms of typing judgement. Fourth, a notion of subtyping, including the standard subtyping relation for session types (imported into the functional setting), and a novel form of subtyping between standard and linear function types, which allows the typechecker to handle linear types conveniently. Our new approach significantly simplifies session types in the functional setting, clarifies their essential features and provides a secure foundation for language developments such as polymorphism and object-orientation.
Behavioural type systems, usually associated to concurrent or distributed computations, encompass concepts such as interfaces, communication protocols, and contracts, in addition to the traditional input/output operations. The behavioural type of a software component specifies its expected patterns of interaction using expressive type languages, so types can be used to determine automatically whether the component interacts correctly with other components. Two related important notions of behavioural types are those of session types and behavioural contracts. This article surveys the main accomplishments of the last 20 years within these two approaches.
Abstract. We seek for a small set of primitives that might serve as a basis for formalizing and programming service oriented applications over global computers. As an outcome of this study we introduce here SCC, a process calculus that features explicit notions of service definition, service invocation and session handling. Our proposal has been influenced by Orc, a programming model for structured orchestration of services, but SCC's session handling mechanism allows for the definition of structured interaction protocols, more complex than the basic request-response provided by Orc. We present syntax and operational semantics of SCC and a number of simple but nontrivial programming examples that demonstrate flexibility of the chosen set of primitives. A few encodings are also provided that relates our proposal with existing ones.
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