Path searching algorithm is one of the main topics in studies on path planning. These algorithms are used to avoiding obstacles and find paths from starting point to target point. There are dynamic problems that must be addressed when these paths are applied in real environments. In order to be applicable in actual situations, the path must be a smooth path. A smooth path is a path that maintains continuity. Continuity is decided by the differential values of the path. In order to be continuous, the secondary differential values of the path must be connected throughout the path. In this paper, the interpolation method is used to construct continuous paths. The quadratic polynomial interpolation is a simple method for obtaining continuous paths about three points. The proposed algorithm makes a connection of three points with curves and the proposed path is rotated using the parametric method in order to make the path optimal and smooth. The polynomials expand to the next three points and they merge into the entire path using the membership functions with continuity.
Most path-planning algorithms are used to obtain a collision-free path without considering continuity. On the other hand, a continuous path is needed for stable movement. In this paper, the searched path was converted into a G 2 continuous path using the modified quadratic polynomial and membership function interpolation algorithm. It is simple, unique and provides a good geometric interpretation. In addition, a collision-checking and improvement algorithm is proposed. The collision-checking algorithm can check the collisions of a smoothed path. If collisions are detected, the collision improvement algorithm modifies the collision path to a collision-free path. The collision improvement algorithm uses a geometric method. This method uses the perpendicular line between a collision position and the collision piecewise linear path. The sub-waypoint is added, and the QPMI algorithm is applied again. As a result, the collisionsmoothed path is converted into a collision-free smooth path without changing the continuity.
-Path planning is essential for the autonomous navigation of mobile robots. Researchers have been working on ensuring the safe navigation of mobile robots; however, it is impossible to secure the absolute safety of a mobile robot without environmental information. Nevertheless, passive safety of a mobile robot can be secured. With the aim of ensuring safe path planning of a mobile robot, a safety space is proposed in this work by using the parameters of stopping distance and hazard point. Mobile robots should formulate path plans to bypass crossroads or corner areas where their field of view is limited, and they should also be capable of reducing their movement speed to secure safe driving. We demonstrate through extensive simulations that the developed SGPP (safe global path planning) method outperforms the classical A* and PRM (probabilistic roadmap) algorithms. It improves the navigation time and length of the robot path in comparison to the PRM algorithm and reduces the navigation time by up to 26% compared to the classical A* algorithm for safe navigation. In addition, results of an experiment conducted on a real robot show that the SGPP method finds a safe path with limited velocity for safe navigation.
Electromechanical systems usually have an innate backlash in their gear trains which is normally nonlinear and limits the performance of the system. In this paper, a disturbance observer is designed in order to estimate the properties of the backlash. Generally, such disturbance observers are designed with the inverse model of the nominal plant but since the backlash is an internal factor of the plant, its effect cannot be separated from the system output. In the proposed model, the plant is reconfigured to separate the effects of the backlash from the output, and a new type of disturbance observer is proposed to detect and compensate for the backlash in the remodelled plant. The suggested disturbance observer is applied to the knee joint of a humanoid robot. Using the proposed disturbance observer, it is shown that the backlash can be compensated for, and that the tracking error decreases in the knee pitch trajectory. Also, an error analysis of the input trajectory is carried out to verify the performance of the proposed disturbance observer and the validity of the proposed control scheme is discussed.
It is impossible to achieve vertex movement and rapid velocity control in aerial robots and aerial vehicles because of momentum from the air. A continuous-curvature path ensures such robots and vehicles can fly with stable and continuous movements. General continuous path-planning methods use spline interpolation, for example Bspline and Bézier curves. However, these methods cannot be directly applied to continuous path planning in a 3D space. These methods use a subset of the waypoints to decide curvature and some waypoints are not included in the planned path. This paper proposes a method for constructing a curvature-continuous path in 3D space that includes every waypoint. The movements in each axis, x, y and z, are separated by the parameter u. Waypoint groups are formed, each with its own continuous path derived using quadratic polynomial interpolation. The membership function then combines each continuous path into one continuous path. The continuity of the path is verified and the curvature-continuous path is produced using the proposed method.
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