Nowadays, there are many ways to get the Internet connection such as ADSL, Mobile, Wifi, WiMax, Fttx. Furthermore, the Internet connection can get anywhere and any times. In fact, the PBX systems would be low interested because the PBX (Private Branch Exchange) is used circuit switching system and is also used to expend the phone bills [1]. The VoIP system uses the packet switching which it can use everywhere in the place of getting an Internet connection. Moreover, the Phone bill costs are lowest and flexible to use in the new era. In this paper, the VoIP technology is used bandwidth control and line aggregation to get the network speed in the network infrastructure. Moreover, the traffic and bandwidth of each port and whole systems can monitor and manage. In this paper, the OSPF, Ether channel and bandwidth monitoring system are used in real time simulations. All of systems are used the Cisco devices, Linux and windows OS and line aggregations. Line aggregation means line compositions. One switch port can use 100 Mbps/ 1Gbps. On the other hand, if the port is 1Gbps, the four ports are used that it may be 4Gbps. Moreover, not only line combination, but also link redundancy. In this paper, the Gns3 simulation is mainly emulated in the virtual environment with VMware. GNS3 (Graphical Network simulator) allows simulation of complex network structure and the outside world. It can interoperate and communication together with VMWare workstation, Virtual Machine and Esxi to imitate various OS in a virtual community such as Linux, Windows OS and Cisco IOS. GNS3takes this a step further by providing a graphical environment.
Face detection and recognition are the popular research area in the field of security vision and authentication because it is the first step in many applications like intelligence weapon with sensors and surveillance. Face detection and recognition algorithms are computationally intensive, which is challenging to prove face detection applications in real-time. Moreover, authentication of many security areas is a significant issue in the world of control, electronic, and communication. Face recognition is a secessionist of biometric verification and has been widely used at door control systems, video conference monitoring, weapons control systems, and network security, and so on. Face detection is used as a part of a facial recognition system by the author. Its technologies consist of the humancomputer interface, face database management system, video surveillance, and human behavior monitoring system. This paper is achieving face detection and recognition that will integrate with robot mouth emotional technology using database systems. The system will have a database of registered peoples. If the face matches the database, then it displays the friends, enemies, awesome things, annoys, and the robot mouth will be an emotion system. These six motors' emotion systems stilled testing by using outputs of computer programs or microcontroller systems.
This Research paper implemented the stability of OSPF LSAs-types in IXP by utilizing the complexity area with a high-speed data rate. The multiple stubs, discontiguous areas, and multiple routing protocols are deployed to be intended for ISP/IXP. When the stubby which managed the entering external or internal information database of LSA are analyzed and changed the LSAs-types, router types, and routing protocol. And then, the redistribution or External summary are applied to communicate different Routing Information protocol as (IGP, EGP). The RIPv2 and EIGRP routing protocol are configured to examine the external routing protocol. Furthermore, Totally NSSA and the Totally stubs operations are described as a coherent system in this system. The end-to-end throughputs are better improved, after using a stub, NSSA. And then, the security of routing information is safe and some IP was been the hidden system for each section. The OSPF algorithm with SPF is link update and boost routing information protocol table, database system.
This paper described the microstrip Patch antenna of 5G mobile phone with calculation, simulation, and optimization method by using the ADS Simulation software. The patch antenna sized could be applied for various applications and designed wideband, multiband frequency operation. Bandwidth improvement of 3500 MHz is progressed after optimization and the patch can operate for wideband application. In this paper, the calculation method of inset feed patch antenna, designed with simulation by using the calculation method. However, some of the calculations are matched the designed frequency. Therefore, we optimized the design with length only. Moreover, the author implemented the designs that the MLIN (Microstrip Line) is based on the patch distributive line and Asymmetric Edge Coupled Microstrip Lines is designed as the MACLIN3 and MLOC mean microstrip location design.
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