This paper presents a wide angle holographic display system with extended viewing angle in both horizontal and vertical directions. The display is constructed from six spatial light modulators (SLM) arranged on a circle and an additional SLM used for spatiotemporal multiplexing and a viewing angle extension in two perpendicular directions. The additional SLM, that is synchronized with the SLMs on the circle is placed in the image space. This method increases effective space bandwidth product of display system data from 12.4 to 50 megapixels. The software solution based on three Nvidia graphic cards is developed and implemented in order to achieve fast and synchronized displaying. The experiments presented for both synthetic and real 3D data prove the possibility to view binocularly having good quality images reconstructed in full FoV of the display.
For several years, scientific, industrial, and biological fields have benefited from knowledge of phase information, which allows for the revealing of hidden features of various objects. An alternative to interferometry is single-beam phase retrieval techniques that are based on the transport of intensity equation, which describes the relation between the axial derivative of the intensity and the phase distribution for a given plane in the Fresnel region. The estimation of the axial intensity derivative is obtained from a series of intensity measurements, where the accuracy is subject to an optimum separation between the measurement planes depending on the number of planes, the level of noise, and the actual object phase distribution. In this Letter, a quantitative analysis of the error in estimated axial derivative is carried out and a model is reported that describes the interdependence between these parameters. The results of this work allow for estimation of the optimum separation between measurement planes with minimal error in the axial derivative.
This paper presents an extended viewing angle holographic display for reconstruction of real world objects in which the capture and display systems are decoupled. This is achieved by employing multiple tilted spatial light modulators (SLMs) arranged in a circular configuration. In order to prove the proper reconstruction and visual perception of holographic images the Wigner distribution function is employed. We describe both the capture system using a single static camera with a rotating object and a holographic display utilizing six tilted SLMs. The experimental results based on the reconstruction of computer generated and real world scenes are presented. The coherent noise removal procedure is described and implemented. The experiments prove the possibility to view images reconstructed in the display binocularly and with good quality.
The angular spectrum (AS) method is a popular solution to the Helmholtz Equation without the use of approximations. In this work, new criteria on sampling requirements are derived using the Wigner distribution (WD). It is shown that for the case of high numerical aperture the conventional AS method requires a very large amount of zero-padding, making it impractical due to requirements on memory and computational effort. This work proposes the use of a modified AS algorithm that evaluates only non-zero components of the field. The results obtained from the WD combined with the modified AS algorithm enable an accurate and efficient field computation for cases where the conventional AS method cannot be implemented.
In this paper, we analyze a holographic display system utilizing a phase-only spatial light modulator (SLM) based on liquid crystal on silicon (LCoS). An LCoS SLM works in reflection, and, in some applications, it is convenient to use with an inclined illumination. Even with a highly inclined illumination, the holographic display is capable of good-quality image generation. We show that the key to obtain high-quality reconstructions is the tilt-dependent calibration and algorithms. Typically, an LCoS SLM is illuminated with a plane wave with normal wave vector. We use inclined illumination, which requires development of new algorithms and display characterization. In this paper we introduce two algorithms. The first one is designed to process a digital hologram captured in CCD normal configuration, so it can be displayed in SLM tilted geometry, while the second one is capable of synthetic hologram generation for tilted SLM configuration. The inclined geometry asymmetrically changes the field of view of a holographic display. The presented theoretical analysis of the aliasing effect provides a formula for the field of view as a function of SLM tilt. The incidence angle affects SLM performance. Both elements of SLM calibration, i.e., pixel phase response and wavefront aberrations, strongly depend on SLM tilt angle. The effect is discussed in this paper. All of the discussions are accompanied with experimental results.
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