Modern hardware makes high speed 3D scanning (4D scanning) of moving clothed humans possible and opens new possibilities for optimization of the pattern in order to provide improved clothing comfort. At the same time the high speed scanning process generates a large amount of data which analysis over times series is not more as efficient as it is for single 3D frames. This contribution reports first steps in the area of evaluation of high speed scanned data sets of humans with not tight clothing. The newest export of the IBV scanner MOVE4D in the form of triangulated meshes of the complete scan (human and textiles) is critically analyzed. It was recognized that it provides an efficient initial mesh for additional analysis from one side and some effects like small folds and areas, where the cloth is sticking to the body cannot be recognized anymore. After that the method of the approximate distances between different raw data cloud points are analyzed for a raising arms motion of a clothed human. The optical analysis demonstrates good correlation with the reality and suitability of the method for fast analysis of the clothing behavior based on 4D scanned frames.
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