Abstract-TV is regarded as a key service for mobile devices. In the past, Mobile TV was often associated with broadcast transmission. However, unicast technology is sufficient in many cases, especially since mobile users prefer to access content on-demand, rather than following a fixed schedule. In this paper we will focus on 3G mobile networks, which have been primarily optimized for unicast services. Based on a traffic model we will discuss the capacity limits of 3G networks for unicast distribution of Mobile TV. From the results it can be concluded that the capacity is sufficient for many scenarios. In order to address scenarios in which broadcast is a more appropriate technology, 3GPP has defined a broadcast extension, called Multimedia Broadcast Multicast Service (MBMS). MBMS introduces shared radio broadcast bearers and has thus the capabilities of a real broadcasting technology. We will give a short overview about MBMS including a discussion on MBMS capacity. Since MBMS is primarily a new transport technology, additional application and service layer technologies are required, like electronic service guide and service protection. These mechanisms are standardized by the Open Mobile Alliance (OMA) and are favorably combined with MBMS or 3G unicast distribution in order to create complete end-to-end solutions. In order to optimize a system for delivery of broadcast services over 3G networks, the advantages of broadcast and unicast should be combined. We argue that hybrid unicast-broadcast delivery offers the best system resource usage and also the best user experience, and is thus favorable not only for broadcast delivery in 3G networks, but actually also for non-cellular broadcast systems like DVB-H or DMB.
The demand of both the new telecom industry and digital broadcasters for cost-efficient provisioning of mobile multimedia services faces the reality of scarce radio resources. Various digital mobile and broadcast radio technologies have been developed and specifically been optimized. However, existing and emerging multimedia services exhibit challenging requirements in terms of asymmetry, interactivity, real time, and mulicast communication. This article describes an evolution of an IP-based infrastructure from today's networks toward a future multi-radio infrastructure, taking into account the implications on the end-user terminal. This multi-radio infrastructure enables the cooperation of existing radio networks to combine their spectrum-efficient capabilities, whereby high-quality mobile multimedia services shall be provided. Furthermore, the need for dynamic allocation of spectrum to radio services is motivated. The basic functionality and architecture of a multi-radio system are outlined, with a special emphasis on cooperation between different radio systems. Also, an evolution path for the convergence of broadcast and new telecom is described, starting from today's systems and leading to a fully coordinated system.
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