We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs. *
Propagation of contagion through networks is a fundamental process. It is used to model the spread of information, influence, or a viral infection. Diffusion patterns can be specified by a probabilistic model, such as Independent Cascade (IC), or captured by a set of representative traces.Basic computational problems in the study of diffusion are influence queries (determining the potency of a specified seed set of nodes) and Influence Maximization (identifying the most influential seed set of a given size). Answering each influence query involves many edge traversals, and does not scale when there are many queries on very large graphs. The gold standard for Influence Maximization is the greedy algorithm, which iteratively adds to the seed set a node maximizing the marginal gain in influence. Greedy has a guaranteed approximation ratio of at least (1 − 1/e) and actually produces a sequence of nodes, with each prefix having approximation guarantee with respect to the same-size optimum. Since Greedy does not scale well beyond a few million edges, for larger inputs one must currently use either heuristics or alternative algorithms designed for a pre-specified small seed set size.We develop a novel sketch-based design for influence computation. Our greedy Sketch-based Influence Maximization (SKIM) algorithm scales to graphs with billions of edges, with one to two orders of magnitude speedup over the best greedy methods. It still has a guaranteed approximation ratio, and in practice its quality nearly matches that of exact greedy. We also present influence oracles, which use linear-time preprocessing to generate a small sketch for each node, allowing the influence of any seed set to be quickly answered from the sketches of its nodes.
Abstract. In this paper, we present an overview over existing speed-up techniques for timedependent route planning. Apart from only explaining each technique one by one, we follow a more systematic approach. We identify basic ingredients of these recent techniques and show how they need to be augmented to guarantee correctness in time-dependent networks. With the ingredients adapted, three efficient speed-up techniques can be set up: Core-ALT, SHARC, and Contraction Hierarchies. Experiments on real-world data deriving from road networks and public transportation confirm that these techniques allow the fast computation of time-dependent shortest paths.
We propose the first routing engine for computing driving directions in large-scale road networks that satisfies all requirements of a real-world production system. It supports arbitrary metrics (cost functions) and turn costs, enables real-time queries, and can incorporate a new metric in less than a second, which is fast enough to support real-time traffic updates and personalized cost functions. The amount of metric-specific data is a small fraction of the graph itself, which allows us to maintain several metrics in memory simultaneously. The algorithm is the core of the routing engine currently in use by Bing Maps.
This paper studies the problem of computing optimal journeys in dynamic public transit networks. We introduce a novel algorithmic framework, called Connection Scan Algorithm (CSA), to compute journeys. It organizes data as a single array of connections, which it scans once per query. Despite its simplicity, our algorithm is very versatile. We use it to solve earliest arrival and multi-criteria profile queries. Moreover, we extend it to handle the minimum expected arrival time (MEAT) problem, which incorporates stochastic delays on the vehicles and asks for a set of (alternative) journeys that in its entirety minimizes the user's expected arrival time at the destination. Our experiments on the dense metropolitan network of London show that CSA computes MEAT queries, our most complex scenario, in 272 ms on average.
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