Virtual 3D city models provide important information for different aspects of disaster management. In this context, up-to-dateness of and flexible access to 3D city models are of utmost importance. Spatial Data Infrastructures (SDI) provide the appropriate framework to cover both aspects, integrating distributed data sources on demand. In this paper we present CityGML, a multi-purpose and multi-scale representation for the storage of and interoperable access to 3D city models in SDIs. CityGML is based on the standard GML3 of the Open Geospatial Consortium and covers the geometrical, topological, and semantic aspects of 3D city models. The class taxonomy distinguishes between buildings and other man-made artifacts, vegetation objects, waterbodies, and transportation facilities like streets and railways. Spatial as well as semantic properties are structured in five consecutive levels of detail. Throughout the paper, special focus is on the utilization of model concepts with respect to different tasks in disaster management.
Over the last decade, more and more cities and even countries worldwide are creating semantic 3D city models of their physical environment based on the international CityGML standard issued by the Open Geospatial Consortium (OGC). CityGML is an open data model and XML-based data exchange format describing the most relevant urban and landscape objects along with their spatial and non-spatial attributes, relations, and their complex hierarchical structures in five levels of detail. 3D city models, which are structured according to CityGML, are often used for various complex GIS simulation and analysis tasks, which go far beyond pure 3D visualization. Due to the large size and complexity of the sometimes country-wide 3D geospatial data, the GIS software vendors and service providers face many challenges when building 3D spatial data infrastructures for realizing the efficient storage, analysis, management, interaction, and visualization of the 3D city models based on the CityGML standard. Hence, there has been strong demand for an open and comprehensive software solution that can provide full support of the aforementioned functionalities. The '3D City Database' (3DCityDB) is a free 3D geo-database solution for CityGMLbased 3D city models. 3DCityDB has been developed as an Open Source and platform-independent software suite to facilitate the development and deployment of 3D city model applications. The 3DCityDB software package consists of a database schema for spatially enhanced relational database management systems (ORACLE Spatial or PostgreSQL/PostGIS) with a set of database procedures and software tools allowing to import, manage, analyze, visualize, and export virtual 3D city models according to the CityGML standard. Within this paper, the software suite is illustrated and explained in detail with respect to the related technical implementations and the underlying conceptual software design. Moreover, the utilization of 3DCityDB in different projects and practical application fields are also presented in this paper.
The development of the next major version 3.0 of the international OGC standard CityGML is nearing its end. CityGML 3.0 will come up with a variety of new features and revisions of existing modules that will increase the usability of CityGML for more user groups and areas of application. This includes a new space concept, a revised level-of-detail (LOD) concept, the representation of time-dependent properties, the possibility to manage multiple versions of cities, the representation of city objects by point clouds, an improved modelling of constructions, the representation of building units and storeys, an improved representation of traffic infrastructure as well as a clear separation of the conceptual model and the data encodings that allow for providing further encoding specifications besides GML. This paper gives an overview of these new and revised concepts, and illustrates their application through selected use cases. KeywordsCityGML 3.0 · 3D city models · Space concept Zusammenfassung CityGML 3.0: Neue Funktionen eröffnen neue Anwendungen. Die Entwicklung der nächsten Hauptversion 3.0 des internationalen OGC-Standards CityGML nähert sich dem Ende. CityGML 3.0 wird mit einer Vielzahl an neuen Funktionen und der Überarbeitung bestehender Module aufwarten, die die Benutzerfreundlichkeit von CityGML für weitere Benutzergruppen und Anwendungsbereiche verbessern. Dazu gehören ein neues Space-Konzept, ein überarbeitetes Level-of-Detail (LOD)-Konzept, die Darstellung von zeitabhängigen Eigenschaften, die Möglichkeit, mehrere Versionen von Stadtmodellen gleichzeitig zu verwalten, die Darstellung von Stadtobjekten durch Punktwolken, eine verbesserte Modellierung von sonstigen Bauwerken, die Darstellung von Gebäudeeinheiten und Etagen, eine verbesserte Darstellung der Verkehrsinfrastruktur sowie eine klare Trennung des konzeptuellen Modells von der Datenhaltung, die es erlaubt, neben GML weitere Datenformate bereitzustellen. Dieser Artikel gibt einen Überblick über die neuen und überarbeiteten Konzepte und veranschaulicht ihre Anwendung anhand ausgewählter Beispiele.
We propose a model-based approach to automated 3D extraction of buildings from aerial images. We focus on a reconstruction strategy that is not restricted to a small class of buildings. Therefore, we employ a generic modeling approach which relies on the well-defined combination of building part models. Building parts are classified by their roof type. Starting from low-level image features we combine data-driven and model-driven processes within a multilevel aggregation hierarchy, thereby using a tight coupling of 2D image and 3D object modeling and processing, ending up in complex 3D building estimations of shape and location. Due to the explicit representation of well-defined processing states in terms of model-based 2D and 3D descriptions at all levels of modeling and data aggregation, our approach reveals a great potential for reliable building extraction.
The planning of large infrastructure facilities such as inner‐city subway tracks requires the consideration of widely differing scales, ranging from the kilometer scale for the general routing of the track down to the centimeter scale for detailed design of connection points. On the one hand this implies the utilization of both, Geographic Information Systems (GIS) as well as Building Information Modeling (BIM) tools, for performing the required analysis, modeling, and visualization tasks. On the other hand, a sound foundation of handling multi‐scale representations is required. Although multi‐scale modeling is already well established in the GIS field, there are no corresponding approaches in Infrastructure BIM so far. However, multi‐scale concepts are also much needed in the BIM context, as the planning process typically provides only rough information in the early stages and increasingly detailed and fine‐grained information in later stages. To meet this demand, this article presents a comprehensive concept for incorporating multi‐scale representations with building information models, with a particular focus on the geometric‐semantic modeling of shield tunnels. Based on a detailed analysis of the data modeling methods used in CityGML and the requirements present in the context of infrastructure planning projects, we discuss potential extensions to the BIM data model Industry Foundation Classes (IFC) for incorporating multi‐scale representations of shield tunnels. Particular emphasis is put on providing means for preserving the consistency of the representation across the different Levels‐of‐Detail (LoDs), while taking into account both semantics and geometry. For realizing consistency preservation mechanisms, we propose to apply a procedural geometry description which makes it possible to define explicit dependencies between geometric entities on different LoDs. The modification of an object on a coarse level consequently results in an automated update of all dependent objects on the finer levels. Finally, we discuss the transformation of the IFC‐based multi‐scale tunnel model into a CityGML compliant tunnel representation.
Semantic 3D city models describe city entities by objects with thematic and spatial attributes and their interrelationships. Today, more and more cities worldwide are representing their 3D city models according to the CityGML standard issued by the Open Geospatial Consortium (OGC). Various application areas of 3D city models such as urban planning or architecture require that authorities or stakeholders manage parallel alternative versions of city models and their evolution over time, which is currently not supported by the CityGML standard 2.0. In this paper, we propose a concept and a data model extending CityGML by denoting versions of models or model elements as planning alternatives. We support transitions between these versions to manage history or evolution of the city models over time. This approach facilitates the interoperable integration and exchange of different versions of a 3D city model within one dataset, including a possibly complex history of a repository. Such an integrated dataset can be used by different software systems to visualize and work with all the versions. The versions and version transitions in our proposed data model are bi-temporal in nature. They are defined as separate feature types, which allow the users to manage versioning and to perform queries about versions using an OGC Web Feature Service. We apply this data model to a use case of planning concurrent versions and demonstrate it with example instance data. The concept is general in the sense that it can be directly applied to other GML-based application schemas including the European INSPIRE data themes and national standards for topography and cadasters like the British Ordnance Survey Mastermap or the German cadaster standard ALKIS.
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