Background: It is a challenge to educators to assist nursing staff in maintaining up-to-date knowledge of pain assessment and management.
Method: A learning game, "The Pain Game/' was developed to deliver information on current practices and standards related to patient pain assessment and management.
Results: The advantages of using this gaming technique included minimal instructor preparation time, low cost materials, inclusion of participants as peer teachers, and a high level of participant involvement in the learning process.
Conclusions: The Pain Game has been a wellreceived educational activity. Not only did knowledge acquisition occur, but the game also provided an enjoyable alternative to more traditional content delivery methods.
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