This paper presents an efficient optimized backlight local dimming method that minimizes power consumption under a given allowable distortion for liquid crystal displays with edge-lit light-emitting diode backlight. To reduce image quality fluctuation, an inequality constraint optimization problem is formulated using a given allowable distortion and the steepest descent method is used to solve the optimization problem. The experimental results show that the proposed method has better performance than previous methods at the same average power consumption in the unnoticeable level of the difference between the displayed images before and after dimming. Also, the proposed method reduces the risk of large performance degradation and reduces computation time by three times compared with the existing optimization based methods.Index Terms-Light-emitting diode (LED) backlight, light spread function (LSF), liquid crystal display (LCD), local dimming, optimization.
Research on video anomaly detection has mainly been based on video data. However, many real-world cases involve users who can conceive potential normal and abnormal situations within the anomaly detection domain. This domain knowledge can be conveniently expressed as text descriptions, such as “walking” or “people fighting”, which can be easily obtained, customized for specific applications, and applied to unseen abnormal videos not included in the training dataset. We explore the potential of using these text descriptions with unlabeled video datasets. We use large language models to obtain text descriptions and leverage them to detect abnormal frames by calculating the cosine similarity between the input frame and text descriptions using the CLIP visual language model. To enhance the performance, we refined the CLIP-derived cosine similarity using an unlabeled dataset and the proposed text-conditional similarity, which is a similarity measure between two vectors based on additional learnable parameters and a triplet loss. The proposed method has a simple training and inference process that avoids the computationally intensive analyses of optical flow or multiple frames. The experimental results demonstrate that the proposed method outperforms unsupervised methods by showing 8% and 13% better AUC scores for the ShanghaiTech and UCFcrime datasets, respectively. Although the proposed method shows −6% and −5% than weakly supervised methods for those datasets, in abnormal videos, the proposed method shows 17% and 5% better AUC scores, which means that the proposed method shows comparable results with weakly supervised methods that require resource-intensive dataset labeling. These outcomes validate the potential of using text descriptions in unsupervised video anomaly detection.
This paper proposes a near-central camera model and its solution approach. ’Near-central’ refers to cases in which the rays do not converge to a point and do not have severely arbitrary directions (non-central cases). Conventional calibration methods are difficult to apply in such cases. Although the generalized camera model can be applied, dense observation points are required for accurate calibration. Moreover, this approach is computationally expensive in the iterative projection framework. We developed a noniterative ray correction method based on sparse observation points to address this problem. First, we established a smoothed three-dimensional (3D) residual framework using a backbone to avoid using the iterative framework. Second, we interpolated the residual by applying local inverse distance weighting on the nearest neighbor of a given point. Specifically, we prevented excessive computation and the deterioration in accuracy that may occur in inverse projection through the 3D smoothed residual vectors. Moreover, the 3D vectors can represent the ray directions more accurately than the 2D entities. Synthetic experiments show that the proposed method can achieve prompt and accurate calibration. The depth error is reduced by approximately 63% in the bumpy shield dataset, and the proposed approach is noted to be two digits faster than the iterative methods.
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