We present a vision system that automatically predicts yield in vineyards accurately and with high resolution. Yield estimation traditionally requires tedious hand measurement, which is destructive, sparse in sampling, and inaccurate. Our method is efficient, high‐resolution, and it is the first such system evaluated in realistic experimentation over several years and hundreds of vines spread over several acres of different vineyards. Other existing research is limited to small test sets of 10 vines or less, or just isolated grape clusters, with tightly controlled image acquisition and with artificially induced yield distributions. The system incorporates cameras and illumination mounted on a vehicle driving through the vineyard. We process images by exploiting the three prominent visual cues of texture, color, and shape into a strong classifier that detects berries even when they are of similar color to the vine leaves. We introduce methods to maximize the spatial and the overall accuracy of the yield estimates by optimizing the relationship between image measurements and yield. Our experimentation is conducted over four growing seasons in several wine and table‐grape vineyards. These are the first such results from experimentation that is sufficiently sized for fair evaluation against true yield variation and real‐world imaging conditions from a moving vehicle. Analysis of the results demonstrates yield estimates that capture up to 75% of spatial yield variance and with an average error between 3% and 11% of total yield.
Accurately mapping the course and vegetation along a river is challenging, since overhanging trees block GPS at ground level and occlude the shore line when viewed from higher altitudes. We present a multimodal perception system for the active exploration and mapping of a river from a small rotorcraft. We describe three key components that use computer vision, laser scanning, inertial sensing and intermittant GPS to estimate the motion of the rotorcraft, detect the river without a prior map, and create a 3D map of the riverine environment. Our hardware and software approach is cognizant of the need to perform multi-kilometer missions below tree level with size, weight and power constraints. We present experimental results along a 2 km loop of river using a surrogate perception payload. Overall we can build an S. Scherer ( ) · S. Achar · H. Cover · A. Chambers · S. Nuske · accurate 3D obstacle map and a 2D map of the river course and width from light onboard sensing.
Figure 1: Imagine trying to acquire live video (30fps) of structured-light patterns as they are being projected onto a compact fluorescent bulb that has already been turned on (rated 1600 Lumens), or onto a face in bright sunlight (80 kLux)-with a 5-Lumen projector. One of our two prototypes, shown in (a), achieves this with an off-the-shelf laser projector and a CMOS camera with an ordinary lens. We then used it to capture the video frames in (b) and (c). We also show how to use our prototype to generate a live video feed from the projector's-rather than the camera's-point of view, shown in (d). AbstractProgrammable coding of light between a source and a sensor has led to several important results in computational illumination, imaging and display. Little is known, however, about how to utilize energy most effectively, especially for applications in live imaging. In this paper, we derive a novel framework to maximize energy efficiency by "homogeneous matrix factorization" that respects the physical constraints of many coding mechanisms (DMDs/LCDs, lasers, etc.). We demonstrate energy-efficient imaging using two prototypes based on DMD and laser illumination. For our DMDbased prototype, we use fast local optimization to derive codes that yield brighter images with fewer artifacts in many transport probing tasks. Our second prototype uses a novel combination of a lowpower laser projector and a rolling shutter camera. We use this prototype to demonstrate never-seen-before capabilities such as (1) capturing live structured-light video of very bright scenes-even a light bulb that has been turned on; (2) capturing epipolar-only and indirect-only live video with optimal energy efficiency; (3) using a low-power projector to reconstruct 3D objects in challenging conditions such as strong indirect light, strong ambient light, and smoke; and (4) recording live video from a projector's-rather than the camera's-point of view.
Image-based navigation paradigms have recently emerged as an interesting alternative to conventional modelbased methods in mobile robotics. In this paper, we augment the existing image-based navigation approaches by presenting a novel image-based exploration algorithm. The algorithm facilitates a mobile robot equipped only with a monocular pan-tilt camera to autonomously explore a typical indoor environment. The algorithm infers frontier information directly from the images and displaces the robot towards regions that are informative for navigation. The frontiers are detected using a geometric context-based segmentation scheme that exploits the natural scene structure in indoor environments. In the due process, a topological graph of the workspace is built in terms of images which can be subsequently utilised for the tasks of localisation, path planning and navigation. Experimental results on a mobile robot in an unmodified laboratory and corridor environments demonstrate the validity of the approach.
Consumer time-of-flight depth cameras like Kinect and PMD are cheap, compact and produce video-rate depth maps in short-range applications. In this paper we apply energy-efficient epipolar imaging to the ToF domain to significantly expand the versatility of these sensors: we demonstrate live 3D imaging at over 15 m range outdoors in bright sunlight; robustness to global transport effects such as specular and diffuse inter-reflections---the first live demonstration for this ToF technology; interference-free 3D imaging in the presence of many ToF sensors, even when they are all operating at the same optical wavelength and modulation frequency; and blur-free, distortion-free 3D video in the presence of severe camera shake. We believe these achievements can make such cheap ToF devices broadly applicable in consumer and robotics domains.
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