The impact of the Covid-19 pandemic has spread almost throughout the world. It makes all educational institutions in Indonesia experienced a lockdown in an undetermined time. As a result, teachers must switch to online teaching methods, while students must adapt to the online learning environment in a short time. Vocational education emphasizes not only the mastery of knowledge but also skills. In the learning process, students' perceptions can be used as evaluations to improve the quality of learning. This study aimed to provide an overview of students' perceptions of Mechanical Engineering Education on online learning as a result of the impact of the Covid-19 pandemic. This study used survey methods and data collection in the form of instruments with a Likert scale with a sample of 56 students. The results of this study indicate that teachers in managing online learning are not in line with student expectations. Students feel that online learning has not provided better experience and productivity in mastering competencies, but can provide motivation and ease in their learning. Some students stated that they had the ease of access to resources, but students were still reluctant to use it sustainably in the future.
International surveys, such as TIMSS and PISA, frequently put Indonesia in the low ranks. It is an indication that the higher-order thinking skills (HOTS) of students in Indonesia are still low. This research aims to analyze students’ difficulties in solving problems that measure HOTS. This is a case study research with a qualitative approach. Participants studied were 93 high school students in grade XI. Data were collected using test instruments that measure HOTS, which was developed based on the standard contents of high school mathematics. The difficulties were analyzed descriptively by observing students’ errors in answering HOTS test items. Students’ errors were classified based on Newman’s Error Procedure (NEP). The result shows that around 8.33% of the students had difficulties in comprehension, 15.59% in transformation, 32.53% in process skills, and 1.34 % in encoding. Keywords: HOTS problem in mathematics, students’ difficulties, case study, Newman’s error procedure.
The objective of this study was to identify teachers' difficulties in implementing thematic learning in elementary schools. The study was phenomenology-type qualitative research. Data were collected through interviews followed by focus group discussion; the focus group discussion involved 15 elementary school teachers from eight provinces that had implemented Curriculum 2013. The data were analyzed by means of Cresswell's steps. The results of the study showed that teachers encountered obstacles in selecting appropriate problems and themes within thematic, scientific and problem-based learning and in managing time for project-based learning. The availability of learning facilities was still limited. The problems found at the assessment stage was the teachers' capacity in selecting appropriate techniques, in creating good instruments and in formulating clear assessment criteria.
Tujuan penelitian ini bertujuan untuk mengetahui: (1) tingkat kesiapan kerja, pengalaman praktik, prestasi belajar dasar kejuruan, dan dukungan orang tua, (2) adanya pengaruh pengalaman praktik, prestasi belajar dasar kejuruan, dukungan orang tua baik secara sendiri – sendiri maupun bersama - sama terhadap kesiapan kerja siswa SMK, (3) seberapa besar pengaruh pengalaman praktik, prestasi belajar dasar kejuruan, dukungan orang tua secara sendiri dan bersama - sama terhadap kesiapan kerja siswa SMK. Penelitian ini merupakan penelitian survey dengan pendekatan ex post facto. Teknik analisis data yang digunakan adalah analisis deskriptif, analisis regresi linier sederhana dan analisis regresi ganda dengan bantuan software SPSS 16. Hasil penelitian menunjukkan: (1) kesiapan kerja siswa tinggi (84%), pengalaman praktek tinggi (72%), prestasi belajar dasar kejuruan rendah (36%), dukungan orang tua sangat tinggi (54%), (2) terdapat pengaruh pengalaman praktik, prestasi belajar dasar kejuruan, dukungan orang tua secara sendiri maupun bersama – sama terhadap kesiapan kerja, dan (3) sumbangan efektif variabel pengalaman praktik, prestasi belajar dasar kejuruan, dan dukungan orang tua terhadap kesiapan kerja (R2 ) sebesar 39,6% dan sumbangan efektif masing – masing variabel yaitu pengalaman praktik 23,1%, prestasi belajar dasar kejuruan 6,4%, dan dukungan orang tua 9,6%. THE INFLUENCE OF PRACTICAL EXPERIENCE, BASIC VOCATIONAL LEARNING ACHIEVEMENT AND PARENT’S SUPPORT ASPECTS TOWARDS WORK READINESS OF THE STUDENTS IN VOCATIONAL HIGH SCHOOLSAbstractThe purpose of this study is designed to reveal: (1) the level of work readiness, practical experience, basic vocational achievement,and parent’s support (2)there is an influence of practical experience, basic vocational achievement towards, parent’s support jointly and severally towards work readiness (3) how much an influence of practical experience, basic vocational achievement towards, parent’ s support jointly and severally towards work readiness. This was a survey research with ex post facto approach study. The data were analyzed using the descriptive analysis technique, simple liner regression analysis and multiple regression analysis with the help of software SPSS 16.00. The result showed: (1) the work readiness was high (84%), practical experience was high (54%), learning achievement in basic vocational was low (36%), parent’s support was very high (54%) (2) there is an influence of practical experience, basic vocational achievement towards, parent’ s support jointly and severally towards work readiness (3) the effect of practical experience, basic vocational achievement towards, parent’ s support jointly and severally towards work readiness (R2 ) 39,6% and the effect of each predictor was 23,1% practical experience, 6,4% basic vocational achievement towards, and 9,6% of parent’ s support.
This study aims at investigating the difference of creativity between the students treated with the StudentCentered Learning (SCL) ABSTRAKPenelitian ini bertujuan untuk mengungkapkan perbedaan kreativitas antara mahasiswa yang mengikuti perkuliahan dengan strategi pembelajaran Student-Centered Learning (SCL) dan strategi pembelajaran langsung. Metode penelitian menggunakan eksperimen semu dengan desain nonequivalent control group design dan dilaksanakan dengan rancangan faktorial 2x2. Populasi penelitian adalah 40 mahasiswa yang mengikuti perkuliahan Perancangan Kostruksi Fabrikasi. Hasil penelitian menunjukkan: 1) Nilai kreativitas mahasiswa dengan strategi pembelajaran SCL (rerata 42,65) adalah lebih tinggi daripada yang mengikuti strategi pembelajaran langsung (rerata 39), 2) Mahasiswa yang memiliki kemampuan spasial tinggi, nilai kreativitas mahasiswa dengan strategi pembelajaran SCL (rerata 49) adalah lebih tinggi daripada kreativitas mahasiswa dengan strategi pembelajaran langsung (rerata 36,3). 3) Mahasiswa yang memiliki kemampuan spasial rendah, nilai kreativitas mahasiswa dengan strategi pembelajaran SCL (rerata 36,3) adalah lebih rendah daripada kreativitas mahasiswa dengan strategi pembelajaran langsung (rerata 41,70), 4) Terdapat interaksi antara strategi pembelajaran dengan kemampuan spasial dalam pengaruhnya terhadap kreativitas.Kata Kunci: Kemampuan Spasial, Kreatifitas, Strategi Pembelajaran SCL PENDAHULUANSeiring dengan perkembangan ilmu pengetahuan dan teknologi yang semakin pesat mengakibatkan terjadinya perubahan di berbagai bidang kehidupan yang memerlukan sumber daya manusia yang lebih berkualitas. Pendidikan memiliki peran strategis dalam mewujudkan sumber daya manusia yang kreatif, sehingga mampu menciptakan produkproduk baru yang mempunyai keunggulan kompetitif, dan berkualitas.Salah satu upaya peningkatan ketrampilan dan keahlian sumber daya manusia yang dikembangkan adalah sistem pendidikan kejuruan berdasarkan kompetensi yang relevan dengan kebutuhan pasar. Tenaga kerja yang dibutuhkan adalah tenaga kerja yang memiliki kompetensi sesuai dengan bidangnya, memiliki kemampuan adaptasi dan daya saing yang tinggi. Pendidikan kejuruan merupakan upaya menyediakan stimulus berupa pengalaman belajar untuk membantu mereka dalam mengembangkan diri dan potensinya. Oleh karena itu, keunikan tiap individu dalam berinteraksi dengan dunia luar melalui pengalaman belajar merupakan upaya terintegrasi guna menunjang proses perkembangan mahasiswa secara optimal.Pemilihan strategi pembelajaran yang sesuai dengan tujuan kurikulum dan potensi mahasiswa merupakan kemampuan dan ke-
This study aimed at investigating the effects of situational factors consisting of school culture, corporate culture, and the performance of management institution to the readiness of student work in implementing Work-Based Learning (WBL) model on vocational education in Indonesia. The present study was primarily carried out with a quantitative approach using a survey methodology. The research was conducted in the Mechanical Engineering Study Program, Faculty of Engineering, Yogyakarta State University and in the Machining Industry in Yogyakarta, Bandung and Semarang. The study was conducted within 6 months, from March to September 2018. The population of the study was all students (85 students) who took the complex machining process course. The research sample consisted of 32 people selected by purposive sampling technique. In this case, the study sample was students who have carried out industrial practice. Data were collected using questionnaires and test. Questionnaires were used to retrieve student responses data on situational aspects and their readiness to work in machining practices on soft-competence aspects. The test was used to retrieve data on the readiness of students to work on aspects of hard-competence. Content validity was established by expert judgment. Data were analyzed using descriptive analysis, regression and path analysis, using a significance level of 0.05.
Abstract. When a test implements several test instruments, there is an assurance that the test instruments that will be implemented are equal and this equality is an urgent matter. Therefore, this study aimed at confirming the equality of the test instruments that had been implemented in Mathematics National Examinations (MNE) 2013-2016. This study was conducted using quantitative approach. The data were gathered using students' response documentation technique and MNE test instruments; the test instruments were drawn from the packages that had been administered to the national examinations for junior high school students in the Province of Yogyakarta Special Region. The data were analyzed by using the stages of item parameter estimation, designing the equating equation, equating through concordance model, drawing the test characteristics curve, and interpretation. The results of the analysis showed that the instruments that have been administered are almost equal, both from one package to another and from one year to another, with the standards of test instrument 2013.
The purpose of this research is to find out the feasibility of e-module for discovery learning users' responses to the use of the e-module. This development research follows the development stages of the ADDIE model. Likert scale with four variations of answers was used. Research data were analyzed using a quantitative-descriptive analysis. The result shows that the use of an e-module for discovery learning has met the criteria of feasibility within the "very good" category, in terms of content material, learning media, and users’ responses. The research findings shows the following results: the assessment of the e-module by the content material experts was in the category of "very good" with a 95 feasibility percentage; the assessment by the media experts was in the category of "very good" with an 82.86 feasibility percentage; teachers’ and students’ responses to the e-module were in the category of “very good” with 84.38 and 81.67 feasibility percentages, respectively.Tujuan penelitian secara umum adalah mengembangkan e-modul untuk discovery learning pada materi tegangan dan poros, dan tujuan khususnya adalah untuk mengetahui kelayakan e-modul untuk discovery learning dan respon penggunanya. Penelitian pengembangan ini mengikuti model ADDIE. Skala Likert dengan empat variasi jawaban digunakan dalam penelitian ini. Data penelitian dianalisis dengan deskriptif kuantitatif. Hasil penelitian menunjukkan produk e-modul untuk discovery learning pada materi tegangan dan poros telah memenuhi kriteria kelayakan dari segi materi, media maupun dari respon pengguna dengan kategori “sangat baik”. Data penelitian menunjukkan bahwa ahli materi diperoleh penilaian e-modul dengan kategori “sangat baik” dengan persentase kelayakan sebesar 95%, dari ahli media diperoleh penilaian dengan kategori “sangat baik “dengan persentase kelayakan sebesar 82,86%. Di samping itu, respon pengguna terhadap e-modul dalam hal ini guru dan siswa diperoleh kategori “sangat baik” dengan persentase kelayakan masing-masing adalah 84,38% dan 81,67%
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