Two distinct specifications of single peakedness as currently met in the relevant literature are singled out and discussed. Then, it is shown that, under both of those specifications, a voting rule as defined on a bounded distributive lattice is strategy-proof on the set of all profiles of single peaked total preorders if and only if it can be represented as an iterated median of projections and constants, or equivalently as the behaviour of a certain median tree-automaton. The equivalence of individual and coalitional strategy-proofness that is known to hold for single peaked domains in bounded linear orders fails in such a general setting. A related impossibility result on anonymous coalitionally strategy-proof voting rules is also obtained.
It is argued that when morphisms are ignored virtually all coalitional, strategic and extensive game formats as currently employed in the extant game-theoretic literature may be presented in a fairly natural way as (concrete categories over) discrete subcategories of Chu(Set,2). Moreover, under a suitable choice of coalitional morphisms, coalitional game formats are shown to be (concrete categories over) full subcategories of Chu(Set,2).
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