This paper presents an application of a pedestrian-detection system aimed at localizing potentially dangerous situations under specific urban scenarios. The approach used in this paper differs from those implemented in traditional pedestrian-detection systems, which are designed to localize all pedestrians in the area in front of the vehicle. Conversely, this approach searches for pedestrians in critical areas only. The environment is reconstructed with a standard laser scanner, whereas the following check for the presence of pedestrians is performed due to the fusion with a vision system. The great advantages of such an approach are that pedestrian recognition is performed on limited image areas, therefore boosting its timewise performance, and no assessment on the danger level is finally required before providing the result to either the driver or an onboard computer for automatic maneuvers. A further advantage is the drastic reduction of false alarms, making this system robust enough to control nonreversible safety systems
Microsoft Kinect had a key role in the development of consumer depth sensors being the device that brought depth acquisition to the mass market. Despite the success of this sensor, with the introduction of the second generation, Microsoft has completely changed the technology behind the sensor from structured light to Time-Of-Flight. This paper presents a comparison of the data provided by the first and second generation Kinect in order to explain the achievements that have been obtained with the switch of technology. After an accurate analysis of the accuracy of the two sensors under different conditions, two sample applications, i.e., 3D reconstruction and people tracking, are presented and used to compare the performance of the two sensors
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