This book is a survey of the role of design in the protection and development of a cultural diversity still alive in the many productive areas of Italy. The “progetto memore” analysed in the text, is that of an identity continually investigated and rethought; an identity in the making that questions itself against the mutations of the contemporary to restart where modernity has undermined its bases. The book is also about the definition of a design and cultural movement that nowadays involves the discipline in its many fields. Texts and images investigate the different type of approach used when relating to arts and crafts or to the industrial processes and the ways through which it is possible to develop an identity: from working on materials and types to the use of the narrative process, from the re-elaboration of signs to the basic role of visual communication.
The series "Lecture Notes in Networks and Systems" publishes the latest developments in Networks and Systems-quickly, informally and with high quality. Original research reported in proceedings and post-proceedings represents the core of LNNS.Volumes published in LNNS embrace all aspects and subfields of, as well as new challenges in, Networks and Systems.The series contains proceedings and edited volumes in systems and networks, spanning the areas of Cyber-
Population ageing and urbanisation are two major global trends. With ongoing rapid urbanisation and the global population's shift toward an older age structure, older people need to be given significant consideration in community building. Community home-based care has become the choice of most elderly people. The elderly can be regarded as a valuable community resource. According to the current problems faced by the elderly and community residents, this paper proposes a new shared service model based on the theory of service design and distributed economy. In this model, elderly people can open up free space in their homes as a club, mini library, etc., where community residents can share resources, experiences or interests with others. The aim is to help the elderly participate in community activities and create value for the community. This model helps improve the well-being of older people and the sense of belonging of community residents.
When smart city data and technology are now primarily used to manage public safety, energy, health, and education, the city's identity is becoming increasingly important. Cultural innovation and diversity as sustainable resources appear to be an urgency for smart cities. The advancement of virtual/digital technologies has fundamentally altered the narrative scenario of the city, and the design discipline can contribute to the development of new narrative forms through the mediation of physic systems and virtual systems. This paper analyzes which are the new ways of people interact with space in contemporary urban environments through case studies. The aim is to solve the question of how cyberspace specifically interferes with physical space in today's urban space, and what new spatial perception people have when they are moving in urban space. These cases include flash mob, hybrid games, IoTs projects. The authors attempt to understand new characteristics and trends associated with human interaction in urban spaces through the examination of these cases.
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