In this paper, we present a no-reference blur metric for images and video. The blur metric is based on the analysis of the spread of the edges in an image. Its perceptual significance is validated through subjective experiments. The novel metric is near real-time, has low computational complexity and is shown to perform well over a range of image content. Potential applications include optimization of source coding, network resource management and autofocus of an image capturing device.
We present a full-and no-reference blur metric as well as a full-reference ringing metric. These metrics are based on an analysis of the edges and adjacent regions in an image and have very low computational complexity. As blur and ringing are typical artifacts of wavelet compression, the metrics are then applied to JPEG2000 coded images. Their perceptual significance is corroborated through a number of subjective experiments. The results show that the proposed metrics perform well over a wide range of image content and distortion levels. Potential applications include source coding optimization and network resource management.
Large face datasets are important for advancing face recognition research, but they are tedious to build, because a lot of work has to go into cleaning the huge amount of raw data. To facilitate this task, we describe an approach to building face datasets that starts with detecting faces in images returned from searches for public figures on the Internet, followed by discarding those not belonging to each queried person.We formulate the problem of identifying the faces to be removed as a quadratic programming problem, which exploits the observations that faces of the same person should look similar, have the same gender, and normally appear at most once per image. Our results show that this method can reliably clean a large dataset, leading to a considerable reduction in the work needed to build it. Finally, we are releasing the FaceScrub dataset that was created using this approach. It consists of 141,130 faces of 695 public figures and can be obtained from http://vintage.winklerbros.net/facescrub.html.
Traceability-the ability to follow the life of software artifacts-is a topic of great interest to software developers in general, and to requirements engineers and model-driven developers in particular. This article aims to bring those stakeholders together by providing an overview of the current state of traceability research and practice in both areas. As part of an extensive literature survey, we identify commonalities and differences in these areas and uncover several unresolved challenges which affect both domains. A good common foundation for further advances regarding these challenges appears to be a combination of the formal basis and the automated recording opportunities of MDD on the one hand, and the more holistic view of traceability in the requirements engineering domain on the other hand.Keywords Requirements engineering · Model-driven engineering · Model-driven development · Traceability
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