Memories of places often include landmark cues, i.e., information provided by the spatial arrangement of distinct objects with respect to the target location. To study how humans combine landmark information for navigation, we conducted two experiments: To this end, participants were either provided with auditory landmarks while walking in a large sports hall or with visual landmarks while walking on a virtual-reality treadmill setup. We found that participants cannot reliably locate their home position due to ambiguities in the spatial arrangement when only one or two uniform landmarks provide cues with respect to the target. With three visual landmarks that look alike, the task is solved without ambiguity, while audio landmarks need to play three unique sounds for a similar performance. This reduction in ambiguity through integration of landmark information from 1, 2, and 3 landmarks is well modeled using a probabilistic approach based on maximum likelihood estimation. Unlike any deterministic model of human navigation (based e.g., on distance or angle information), this probabilistic model predicted both the precision and accuracy of the human homing performance. To further examine how landmark cues are integrated we introduced systematic conflicts in the visual landmark configuration between training of the home position and tests of the homing performance. The participants integrated the spatial information from each landmark near-optimally to reduce spatial variability. When the conflict becomes big, this integration breaks down and precision is sacrificed for accuracy. That is, participants return again closer to the home position, because they start ignoring the deviant third landmark. Relying on two instead of three landmarks, however, goes along with responses that are scattered over a larger area, thus leading to higher variability. To model the breakdown of integration with increasing conflict, the probabilistic model based on a simple Gaussian distribution used for Experiment 1 needed a slide extension in from of a mixture of Gaussians. All parameters for the Mixture Model were fixed based on the homing performance in the baseline condition which contained a single landmark. from the 1-Landmark Condition. This way we found that the Mixture Model could predict the integration performance and its breakdown with no additional free parameters. Overall these data suggest that humans use similar optimal probabilistic strategies in visual and auditory navigation, integrating landmark information to improve homing precision and balance homing precision with homing accuracy.
Keywords: bees features geometry homing learning orientation snapshot matching space perception view-based navigation vision How do bees employ multiple visual cues for homing? They could either combine the available cues using a view-based computational mechanism or pick one cue. We tested these strategies by training honeybees, Apis mellifera carnica, and bumblebees, Bombus terrestris, to locate food in one of the four corners of a box-shaped flight arena, providing multiple and also ambiguous cues. In tests, bees confused the diagonally opposite corners, which looked the same from the inside of the box owing to its rectangular shape and because these corners carried the same local colour cues. These 'rotational errors' indicate that the bees did not use compass information inferred from the geomagnetic field under our experimental conditions. When we then swapped cues between corners, bees preferred corners that had local cues similar to the trained corner, even when the geometric relations were incorrect. Apparently, they relied on views, a finding that we corroborated by computer simulations in which we assumed that bees try to match a memorized view of the goal location with the current view when they return to the box. However, when extra visual cues outside the box were provided, bees were able to resolve the ambiguity and locate the correct corner. We show that this performance cannot be explained by view matching from inside the box. Indeed, the bees adapted their behaviour and actively acquired information by leaving the arena and flying towards the cues outside the box. From there they re-entered the arena at the correct corner, now ignoring local cues that previously dominated their choices. All individuals of both species came up with this new behavioural strategy for solving the problem provided by the local ambiguity within the box. Thus both species seemed to be solving the ambiguous task by using their route memory, which is always available during their natural foraging behaviour. Ó
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