We present a novel discriminative regression based approach for the Constrained Local Models (CLMs) framework, referred to as the Discriminative Response Map Fitting (DRMF) method, which shows impressive performance in the generic face fitting scenario. The motivation behind this approach is that, unlike the holistic texture based features used in the discriminative AAM approaches, the response map can be represented by a small set of parameters and these parameters can be very efficiently used for reconstructing unseen response maps. Furthermore, we show that by adopting very simple off-the-shelf regression techniques, it is possible to learn robust functions from response maps to the shape parameters updates. The experiments, conducted on Multi-PIE, XM2VTS and LFPW database, show that the proposed DRMF method outperforms stateof-the-art algorithms for the task of generic face fitting. Moreover, the DRMF method is computationally very efficient and is real-time capable. The current MATLAB implementation takes 1 second per image. To facilitate future comparisons, we release the MATLAB code 1 and the pretrained models for research purposes.
The development of facial databases with an abundance of annotated facial data captured under unconstrained 'inthe-wild' conditions have made discriminative facial deformable models the de facto choice for generic facial landmark localization. Even though very good performance for the facial landmark localization has been shown by many recently proposed discriminative techniques, when it comes to the applications that require excellent accuracy, such as facial behaviour analysis and facial motion capture, the semi-automatic person-specific or even tedious manual tracking is still the preferred choice. One way to construct a person-specific model automatically is through incremental updating of the generic model. This paper deals with the problem of updating a discriminative facial deformable model, a problem that has not been thoroughly studied in the literature. In particular, we study for the first time, to the best of our knowledge, the strategies to update a discriminative model that is trained by a cascade of regressors. We propose very efficient strategies to update the model and we show that is possible to automatically construct robust discriminative person and imaging condition specific models 'in-the-wild' that outperform state-of-the-art generic face alignment strategies.
Recently proposed robust 3D face alignment methods establish either dense or sparse correspondence between a 3D face model and a 2D facial image. The use of these methods presents new challenges as well as opportunities for facial texture analysis. In particular, by sampling the image using the fitted model, a facial UV can be created. Unfortunately, due to self-occlusion, such a UV map is always incomplete. In this paper, we propose a framework for training Deep Convolutional Neural Network (DCNN) to complete the facial UV map extracted from in-the-wild images. To this end, we first gather complete UV maps by fitting a 3D Morphable Model (3DMM) to various multiview image and video datasets, as well as leveraging on a new 3D dataset with over 3,000 identities. Second, we devise a meticulously designed architecture that combines local and global adversarial DCNNs to learn an identity-preserving facial UV completion model. We demonstrate that by attaching the completed UV to the fitted mesh and generating instances of arbitrary poses, we can increase pose variations for training deep face recognition/verification models, and minimise pose discrepancy during testing, which lead to better performance. Experiments on both controlled and in-the-wild UV datasets prove the effectiveness of our adversarial UV completion model. We achieve state-of-theart verification accuracy, 94.05%, under the CFP frontalprofile protocol only by combining pose augmentation during training and pose discrepancy reduction during testing. We will release the first in-the-wild UV dataset (we refer as WildUV) that comprises of complete facial UV maps from 1,892 identities for research purposes.
The progress we are currently witnessing in many computer vision applications, including automatic face analysis, would not be made possible without tremendous efforts in collecting and annotating large scale visual databases. To this end, we propose 4DFAB, a new large scale database of dynamic high-resolution 3D faces (over 1,800,000 3D meshes). 4DFAB contains recordings of 180 subjects captured in four different sessions spanning over a five-year period. It contains 4D videos of subjects displaying both spontaneous and posed facial behaviours. The database can be used for both face and facial expression recognition, as well as behavioural biometrics. It can also be used to learn very powerful blendshapes for parametrising facial behaviour. In this paper, we conduct several experiments and demonstrate the usefulness of the database for various applications. The database will be made publicly available for research purposes.
Estimating the 3D facial landmarks from a 2D image remains a challenging problem. Even though state-ofthe-art 2D alignment methods are able to predict accurate landmarks for semi-frontal faces, the majority of them fail to provide semantically consistent landmarks for profile faces. A de facto solution to this problem is through 3D face alignment that preserves correspondence across different poses. In this paper, we proposed a Cascade Multi-view Hourglass Model for 3D face alignment, where the first Hourglass model is explored to jointly predict semi-frontal and profile 2D facial landmarks, after removing spatial transformations, another Hourglass model is employed to estimate the 3D facial shapes. To improve the capacity without sacrificing the computational complexity, the original residual bottleneck block in the Hourglass model is replaced by a parallel, multi-scale inception-resnet block. Extensive experiments on two challenging 3D face alignment datasets, AFLW2000-3D and Menpo-3D, show the robustness of the proposed method under continuous pose changes.
Test suites play a key role in ensuring software quality. A good test suite may detect more faults than a poor-quality one. Mutation testing is a powerful methodology for evaluating the fault-detection ability of test suites. In mutation testing, a large number of mutants may be generated and need to be executed against the test suite under evaluation to check how many mutants the test suite is able to detect, as well as the kind of mutants that the current test suite fails to detect. Consequently, although highly effective, mutation testing is widely recognized to be also computationally expensive, inhibiting wider uptake. To alleviate this efficiency concern, we propose Predictive Mutation Testing (PMT): the first approach to predicting mutation testing results without executing mutants. In particular, PMT constructs a classification model, based on a series of features related to mutants and tests, and uses the model to predict whether a mutant would be killed or remain alive without executing it. PMT has been evaluated on 163 real-world projects under two application scenarios (cross-version and cross-project). The experimental results demonstrate that PMT improves the efficiency of mutation testing by up to 151.4X while incurring only a small accuracy loss. It achieves above 0.80 AUC values for the majority of projects, indicating a good tradeoff between the efficiency and effectiveness of predictive mutation testing. Also, PMT is shown to perform well on different tools and tests, be robust in the presence of imbalanced data, and have high predictability (over 60% confidence) when predicting the execution results of the majority of mutants.
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