In this paper we provide a broad survey of developments in active vision in robotic applications over the last 15 years. With increasing demand for robotic automation, research in this area has received much attention. Among the many factors that can be attributed to a high-performance robotic system, the planned sensing or acquisition of perceptions on the operating environment is a crucial component. The aim of sensor planning is to determine the pose and settings of vision sensors for undertaking a vision-based task that usually requires obtaining multiple views of the object to be manipulated. Planning for robot vision is a complex problem for an active system due to its sensing uncertainty and environmental uncertainty. This paper describes such problems arising from many applications, e.g. object recognition and modeling, site reconstruction and inspection, surveillance, tracking and search, as well as robotic manipulation and assembly, localization and mapping, navigation and exploration. A bundle of solutions and methods have been proposed to solve these problems in the past. They are summarized in this review while enabling readers to easily refer solution methods for practical applications. Representative contributions, their evaluations, analyses, and future research trends are also addressed in an abstract level.
Game theory (GT) is a mathematical method that describes the phenomenon of conflict and cooperation between intelligent rational decision-makers. In particular, the theory has been proven very useful in the design of wireless sensor networks (WSNs). This article surveys the recent developments and findings of GT, its applications in WSNs, and provides the community a general view of this vibrant research area. We first introduce the typical formulation of GT in the WSN application domain. The roles of GT are described that include routing protocol design, topology control, power control and energy saving, packet forwarding, data collection, spectrum allocation, bandwidth allocation, quality of service control, coverage optimization, WSN security, and other sensor management tasks. Then, three variations of game theory are described, namely, the cooperative, non-cooperative, and repeated schemes. Finally, existing problems and future trends are identified for researchers and engineers in the field.
Artificial intelligence is a branch of computer science, involved in the research, design, and application of intelligent computer. Traditional methods for modeling and optimizing complex structure systems require huge amounts of computing resources, and artificial-intelligence-based solutions can often provide valuable alternatives for efficiently solving problems in the civil engineering. This paper summarizes recently developed methods and theories in the developing direction for applications of artificial intelligence in civil engineering, including evolutionary computation, neural networks, fuzzy systems, expert system, reasoning, classification, and learning, as well as others like chaos theory, cuckoo search, firefly algorithm, knowledge-based engineering, and simulated annealing. The main research trends are also pointed out in the end. The paper provides an overview of the advances of artificial intelligence applied in civil engineering. of different forms in civil engineering. Bassuoni and Nehdi 6 developed neuro-fuzzy based prediction of the durability of self-consolidating concrete to various sodium sulfate exposure regimes. Prasad et al. 7 presented an artificial neural network ANN to predict a 28day compressive strength of a normal and high strength self-compacting concrete SCC and high performance concrete HPC with high volume fly ash. Lee et al. 8 used an artificial intelligence technique of back-propagation neural networks to assess the slope failure. The numerical results demonstrate the effectiveness of artificial neural networks in the evaluation of slope failure potential. Shaheen et al. 9 presented a proposed methodology for extracting the information from experts to develop the fuzzy expert system rules, and a tunneling case study was used to illustrate the features of the integrated system. Das et al. 10 described two artificial intelligence techniques for prediction of maximum dry density MDD and unconfined compressive strength UCS of cement stabilized soil. Forcael et al. 11 presented the results of a study that incorporates computer simulations in teaching linear scheduling concepts and techniques, in a civil engineering course "Construction Planning and Scheduling." To assess the effect of incorporating computer simulation in teaching linear scheduling, the students' evaluations and answers to the questionnaire were statistically compared. Krcaronemen and Kouba 12 proposed a methodology for designing ontologybacked software applications that make the ontology possible to evolve while being exploited by one or more applications at the same time. The methodology relies on a contract between the ontology and the application that is formally expressed in terms of integrity constraints. In addition, a reference Java implementation of the methodology and the proof-of-concept application in the civil engineering domain was introduced.Due to a lot of uncertain factors, complicated influence factors in civil engineering, each project has its individual character and generality; function of expe...
Abstract-Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning stationary objects so far since tens of images have to be captured for recovering one 3-D scene. This paper presents an idea for real-time acquisition of 3-D surface data by a specially coded vision system. To achieve 3-D measurement for a dynamic scene, the data acquisition must be performed with only a single image. A principle of uniquely color-encoded pattern projection is proposed to design a color matrix for improving the reconstruction efficiency. The matrix is produced by a special code sequence and a number of state transitions. A color projector is controlled by a computer to generate the desired color patterns in the scene. The unique indexing of the light codes is crucial here for color projection since it is essential that each light grid be uniquely identified by incorporating local neighborhoods so that 3-D reconstruction can be performed with only local analysis of a single image. A scheme is presented to describe such a vision processing method for fast 3-D data acquisition. Practical experimental performance is provided to analyze the efficiency of the proposed methods.
Abstract-This paper presents a method for automatic sensor placement for model-based robot vision. In such a vision system, the sensor often needs to be moved from one pose to another around the object to observe all features of interest. This allows multiple 3D images to be taken from different vantage viewpoints. The task involves determination of the optimal sensor placements and a shortest path through these viewpoints. During the sensor planning, object features are resampled as individual points attached with surface normals. The optimal sensor placement graph is achieved by a genetic algorithm in which a min-max criterion is used for the evaluation. A shortest path is determined by Christofides algorithm.A Viewpoint Planner is developed to generate the sensor placement plan. It includes many functions, such as 3D animation of the object geometry, sensor specification, initialization of the viewpoint number and their distribution, viewpoint evolution, shortest path computation, scene simulation of a specific viewpoint, parameter amendment. Experiments are also carried out on a real robot vision system to demonstrate the effectiveness of the proposed method.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
334 Leonard St
Brooklyn, NY 11211
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.