This study aims to produce digital-based storytelling teaching materials of natural science that can facilitate the students to be able to explore the object of science learning deeply and to improve their metacognitive ability. This research is development research. The samples used are four teachers and 40 junior high school students. The technique of gathering data employed a testing method, documentation study, and questionnaire. Validation is done to determine the feasibility of teaching materials. The research result of the improvement of students’ metacognitive ability is measured by using the testing method in the form of pretest and posttest. Pretest and posttest data were analyzed by N-gain and t-test of significance. The result of the research shows that the average percentage of validation result of media expert and material expert is 97,70% and 95,16%. According to experts, all developed products are very feasible to use. The results of metacognitive enhancement (N-gain) for levels 1 to 5 respectively were 0.36; 0.56; 0.49; 0.45 and 0.39. The results of significance test showed that the t-count 7.65 and t-table of 2.03 which that the mean improvement of the metacognitive ability of students is significant. Based on the results of this study, it can be concluded that the teaching materials based on digital storytelling are feasible to be used to improve students’ metacognitive ability.
This research is conducted mainly to examine the difference among Technical and Vocational Education (TVE) students at Universiti Pendidikan Sultan Idris (UPSI) and Universiti Tun Hussein Onn Malaysia (UTHM)on their computer proficiency, knowledge on mobile learning(ML), application preferred, and attitude towards ML. Quantitative research method via questionnaire distributed to 618 participants. T-test analysis was used to obtainthe differences among students in both the universities via Statistical Package for Social Sciences (SPSS) version 23.0 for Windows. The results showed there was no difference found among these students. Hereby, ML is vital for lifelong learning and the access to mobile devices are available for everyone these days. It has made ML to be a tool to learn regardless of time and place among the students today.
The use of technology in this era of globalisation is growing from day to seconds. Mobile learning or also known as m-learning is commonly heard lately as we are in the 21st century of education. Mobile applications developed are to enhance m-learning among students. Henceforth, making students engaged to m-learning is only possible when we had identified their learning styles. Current paper presents the development of mobile application for Polytechnic Mechanical Engineering Students (PolyMES) based on the previous analysis of learning styles among premier polytechnic mechanical engineering students in Malaysia. The aim of this study is achieved whereby the design for PolyMES is developed according to these mechanical engineering students’ learning style. The mobile application developed requires the understanding of students’ learning style to enhance m-learning. PolyMES is designed to be user friendly application that enables students to study the subject at their own space. They can read the simple notes with related video and images. In addition, students are able to test themselves with the quiz and exercises given and also view the list of formulas and symbols with sample calculation as a practice. The features available in PolyMES designed to suit students’ different types of learning styles. As known every individual has their own learning styles of retaining new information and skills. Hereby, PolyMES design is developed to cater students using smart phones at various learning style and might be useful for further implementations of m-learning.
Learning style is not just an ability but the preferred way of one's abilities. Every individual or learners has their own or unique way of doing things as they differ in their styles of retaining new information and skills. In the field of education, the concept of learning styles was very much introduced at least in the midst of 1970s. Subsequently, several researches are continuously conducted in search of the importance of the learning styles that integrates a successful teaching and learning process. Hereby, a study was conducted at premier polytechnics in malaysia as to determine the learning styles of mechanical engineering students. Felder silverman learning style was used as it consists of four dimensions which are processing, perception, input, and understanding. It is important to know the learning styles among students, since each of them have different learning styles in their studies. The present study articulates a quantitative research methodology where premier polytechnic mechanical engineering students participated in this survey. The results obtained achieves the objective that identifies the different learning styles among mechanical engineering students. Ibm statistical package for social sciences version 23 for windows (spss) was used to analyse the data via mean descriptive analysis. Each student has their own style of learning to achieve success in their studies. Henceforth, an understanding of students' learning style is vital as to enhance learning.
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