Creativity is a cognitive ability that enables individuals to come up with both original and functional ideas and products. As architectural design requires producing aesthetic and practically useful solutions, it is a primary concern to enhance creativity in design disciplines. Many theorists argued that design is a non-linear process and many components of design problems are not clear at the beginning. At the start of the process, designers are always working at the periphery of a solution space where there is less coherence and more ambiguity. Thus, they must deal with a lot of ambiguity in every design situation. These states of uncertainty and confusion can be annoying for architecture students. On the other hand, tolerance of ambiguity is a personality trait that has been linked to creative thinking. Therefore, this paper attempts to investigate the correlation between tolerance of ambiguity of architectural students and their creativity via a qualitative study. The researchers implemented a mixed-method approach and recruited 18 architecture students. The results from this study revealed that there is a significant correlation between students’ creative thinking abilities and their tolerance for ambiguity. Our results also indicated that there is no statistically significant correlation between students’ tolerance of ambiguity and their design creativity.
The traditional approach of landscape architecture has always focused on the aesthetic and visual aspects of landscapes while giving less attention to other aspects. This view has limited the benefits that can be derived from designed landscapes, despite the wide-ranging potential they carry for humans; socially, environmentally and economically. As a result, many researchers and practitioners are currently challenging this view to develop a more holistic and multidimensional approach. The present research therefore aims at proposing a new perspective for public designed landscapes based on fundamental human needs. The study methodology was comprised of critical content analysis for three main domains: sustainable development, human needs in specific relation to public landscapes, and significant approaches to fundamental human needs. Reconciliation among these domains was achieved based on a modified version of Max-Neef’s matrix of fundamental human needs. Human needs in public landscapes were merged into the matrix to reach a comprehensive yet specific perspective. The study concluded with a conceptual framework that can provide a wider perspective to human needs in designed landscapes. It proposes a new tool for the analysis of the benefits of public landscapes and their value for humans, which can be further used in various applications.
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