Blood transfusion is an activity that is often carried out in order to save human life. The availability of appropriate bloodstock is crucial for use during special medical conditions. Therefore, the blood collection center must ensure availability; therefore, it needs to recruit active blood donors, difficult patients to find blood stocks, which will be discussed in this study. The contribution of this research is to design an information system that can find blood donors in the Bandar Lampung area with geolocation technology and use the Dijkstra algorithm to determine the closest route, with a system developed on the Android platform. The system can recommend donors to patients who need blood according to the patient's qualifications. Results obtained are an android-based mobile application that can search for geolocation-based blood donors using the Dijkstra algorithm, which can map the location of the nearest blood donor based on the patient's location. Based on data obtained from the results of system testing on functionality and usability, the system can map the location of blood donors and provide blood donor recommendations for patients in need. System testing is carried out using the ISO 9126 standard using the usability aspect, which consists of four test characteristics: the understanding aspect, the learning aspect, the ability aspect, and the operability aspect, and the attractiveness aspect.
Sukoharjo State Vocational High School is one of the SMK in Pringsewu Regency. This vocational school is located on Jalan Wiyata No. 107 Sukoharjo III, Sukoharjo District, Pringsewu Regency. School committee finances are obtained based on the results of committee member meetings and determine the amount to be paid by students in 1 year, in the committee member meeting it is also explained that the receipt of payments made by students can be paid in monthly installments or paid at once by students and their parents. The school committee's financial activities are carried out through the process of planning, organizing, coordinating, supervising, or controlling. Some of the financial management activities are obtaining and determining funding sources, utilization of funds, reporting, inspection, and accountability. The school committee financial information system that has been used can perform financial management in a transparent and real-time manner, so that committee members can find out the school committee's finances by utilizing information technology without having to make a financial recapitulation of the school committee to be reported to committee members or administrators.
The library at SMP N 5 Bandarlampung is a junior high school library that has library management staff and the number of book collections according to library standards and has adequate library facilities and infrastructure. Students and students are required to become members of the school library to support the learning process. However, the process of borrowing and returning books currently carried out is still conventional, that is, all library administration data collection in borrowing and returning books is still written in the book, and when looking for the required data, you must open the book page. Application of library administration information systems using this user experience design, users can better understand and easily use applications that are made to maximize the performance of library staff, school principals, and students in managing library administration. The design of the library administration information system using the user experience design at SMP Negeri 5 Bandarlampung using the user centered design method has 5 stages namely, Empethized, Define Problem Statements, Indentation, and Prototype in accordance with the needs of users in the library administration information system based on the user experience design undertaken. The results of testing the criteria for the DeLone and McLean Model criteria for the success of the information system were 84.31% with the criteria being Very Good .
Teknologi informasi merupakan bagian dari sistem informasi yang mendukung sistem informasi dalam menghasilkan berbagai informasi yang dibutuhkan oleh suatu perusahaan untuk mencapai tujuan tertentu. Perkembangan teknologi informasi di Indonesia telah banyak mengalami kemajuan, didukung dengan teknologi komunikasi yang menunjukkan peningkatan yang sangat signifikan merupakan alternatif yang tepat bagi suatu bidang pendidikan untuk menunjang kinerja dari penyelenggaraan pendidikan tersebut agar dapat berjalan dan bekerja dengan baik. Penggunaan teknologi berbasis online dan mobile mempunyai peranan yang cukup penting dalam proses pembelajaran dalam jaringan, termasuk di dalamnya adalah pencapaian tujuan pembelajaran jarak jauh pada masa pandemi Covid-19. Pembelajaran DARING pada SMK 7 Bandarlampung menggunakan aplikasi Google Classroom, pengumpulan tugas siswa harus mengirimkan jawaban melalui aplikasi pesan instan WhatApps, serta belum tersedianya tutorial video pengajaran yang dilakukan oleh guru. Pengembangan Sistem Pembelajaran Dalam Jaringan menggunakan CodeIgniter membantu pihak sekolah dalam melakukan pengawasan pembelajaran karena dapat di monitoring secara langsung proses pembelajaran yaitu upload materi, video pengerjaan dan pembelajaran, upload tugas yang dilakukan oleh siswa dan guru, sehingga membantu pihak sekolah dalam pengawasan pembelajaran DARING. Hasil pengujian menggunakan kriteria Model TAM untuk penerimaan teknologi sebesar 85,41% dengan kriteria Sangat Baik untuk model penerimaan teknologi model TAM dalam aplikasi pembelajaran DARING
Peluang usaha dalam bidang jasa cukur rambut merupakan peluang bagi para pelaku bisnis untuk dapat memenuhi permintaan yang berkaitan dengan penampilan. Kepuasan dan kepercayaan pelanggan menjadi hal utama dalam bisnis jasa cukur rambut. Umumnya pelayanan yang diberikan oleh pihak penyedia jasa cukur rambut masih bersifat konvensional belum adanya sistem pemesanan dalam artian pelanggan terkadang mengantri terlalu lama dilokasi tempat cukur dan bisa berdampak buruk bagi pengusaha jasa cukur rambut, karena adanya kemungkinan pelanggan pergi ketempat cukur lain. Pemanfaatan teknologi informasi terkini dapat digunakan untuk membangun sistem yang dapat menunjang dalam pemesanan jasa cukur rambut agar lebih mudah. Perancangan sistem berbasis android dirasa perlu untuk mempermudah pemesanan jasa cukur rambut. Dalam penelitian ini dikembangkan sebuah aplikasi pemesanan jasa cukur rambut berbasis android untuk mengurangi antrian pada penyedia jasa cukur rambut. Berdasarkan hasil pengujian sistem menggunakan pengujian ISO 25010 mendapatkan nilai sangat baik atau sistem dapat diterima dan dijalankan dengan baik
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