This study aims to determine the effects of creative drama as a teaching method on undergraduates' academic achievement and on the permanence of knowledge acquired in both theoretical and applied courses in architectural education. The study, which employed a pre-test/post-test control group design, was conducted as part of the bachelor's degree courses Environmental Behavioral Knowledge and Basic Design in the architecture department of Karadeniz Technical University. The study involved 26 undergraduates in the Environmental Behavioral Knowledge course and 48 in Basic Design. From the results of this study, we concluded that undergraduates in the experimental group instructed using the creative drama method showed higher levels of achievement than those in the control group instructed using conventional teaching methods. These results suggest that the creative drama method should be used in architectural education and that further study is needed in this area.
Design students should be able to design living environments and products according to diverse users' needs, problems and expectations. The aim of this research is to explore the role of empathy as a design learning tool in interior architecture education. Moreover, the intention is to determine and analyze the reflections after the role-playing technique is experienced. This study is conducted with the graduate design students and three tasks were assigned to them. In the first task, the students took visually impaired people's role and acted in real life activities in a café. Then, they expressed their role-playing reflections and design reflections through semi-structured interviews. Lastly, Verbal Protocol Analysis is used in determining and categorizing the relevant affective and cognitive empathic expressions that were recorded. Color and light, orientation, safety and accessibility were mostly expressed as design issues in reflections. Furthermore, findings indicated that cognitive empathic expressions were widely used than affective expressions.
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