This writing aims to identify hyperdigitalizaion of body in online gaming world. Social perspectives are centered on the effects of using digital media on the body, but most studies tend to focus on health issues. Most biodigital studies are found, which see the body from the perspective of Biology and Health. Other studies from a demographic perspective is also found, such as, the relation between the use of information and communication technology (ITC) and the body. The previous study is about digital body as the horcrux of extended-self in post-human era. The study identified what is (social) digital body definition. It is based on one's media social activities. Yet, there is no reseach found about digital body in other media such as online game as a virtual reality. Frameworks used are Baudrillard's Hyperreality and concepts of digital body, avatar, second-self, game and online gaming. This research is a preliminary research which adopts the qualitative approach, relying primarily on previous research on online gamers and digital body and personal interview to some gamers with body issue. The conclusion is the online gamer body has undergone a physical body process into a virtual body in phases: (1). Physical body, (2). Simulation Body; (3). Digital Body, and (4). Virtual Body. This process namely as hyperdigitalization of body, which can be interpreted as a process of the body being hyper digital. This research also define the characteristics of online game avatar as: Controlled-Dematerialized Self, Reembodiment Self, Social-Supportive Self, In-Group Oriented Self, and Cosmopolitan-self.
Diuretik adalah adanya penambahan volume urin yang diproduksi dan menunjukan jumlah pengeluaran (kehilangan) zat-zat terlarut dan air. Teh putih merupakan tanaman yang sering digunakan sebagai penyegar salah satu manfaat teh putih adalah diuretik . Penelitian ini bertujuan untuk mengetahui efek diuretik dari seduhan teh putih Sebanyak 25 ekor mencit jantan putih galur Swiss Webster yang dibagi menjadi 5 kelompok uji dengan dosis yang diberikan aquadest 0,5 ml, furosemid 0,26 mg/g BB mencit, dosis I dosis 2,6 mg/g BB mencit, dosis II dosis 5,2 mg/gBB mencit, dosis III 10,4mg/g BB mencit. Pemberian sediaan pada mencit dari setiap kelompok secara peroral dan menggunakan metode Lipschitz. Pengujian dilakukan dengan mengukur volume urin yang keluar selama 6 jam dan pengukuran kadar Na+ dan K+ dalam urin. Data yang diperoleh dianalisis dengan one way ANOVA. Hasil penelitian menunjukan pemberian seduhan Teh putih (Camellia sinensis.L) dapat menghasilkan volume urin yang paling besar yaitu pada dosis III 10,4 mg/20g BB dan mendekati volume urin kelompok pembanding (furosemid) secara statistik. Secara statistik berbeda bermakna dibandingkan dengan volume kelompok kontrol normal dengan taraf α=0,05. ). Kadar Na+ dan K+ yang paling baik terkandung dalam urin pada dosis III (10,4 mg/20g BB). Efek diuretik yang ditimbulkan seduhan teh putih mendekati efek diuretik pembanding yaitu furosemid
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