This article probes what the Participatory Design (PD) field can gain from exploring the literature on commons.Through selected examples we point to some connections and commonalities between that literature and the PD field. In doing this, we also bring forward several contributions that this literature can make to PD in order to develop design strategies and approaches to commons design. We believe these can further PD practices and research and help PD to operate with and thrive within increasingly complex design issues and contexts.
Abstract. In this paper we reflect on our involvement in the design and development of two information systems: Fusion and EUscreen. Both are infrastructural initiatives aimed at contributing, from different angles, to wider public access to and appropriation of the European digital cultural heritage. Our analysis is founded on the notions of an installed base and gateway in information infrastructure development. We situate our co-design activities and infrastructuring strategies in relation to a broader interest in advocating not only the preservation of and access to digital cultural heritage, but, more importantly, enabling collaboration, to support the emerging practices of diverse user groups, and to contribute to cultural commons.
This paper explores how design and commoning practices can contribute to sustaining open cultural commons and guarding against enclosure. Based on a long-term engagement with a cultural movement, the author examines how design activities can strengthen interaction and participation in commons-like frameworks, and describes commoning and instrastructuring practices that can support commons culture. By critically reflecting on the development of a local Finnish chapter of the OpenGLAM (Galleries, Libraries, Archives and Museums) movement, the paper contributes to the ongoing discussion of design as infrastructuring in complex and open-ended socio-technical settings.
No abstract
In this article we explore some emerging strategizing practices that citizens use for the development of their immediate urban fabric. We make use of our experiences and engagements with two citizen-driven initiatives in Helsinki, the capital of Finland. The first case attempts to rethink uses and actors of public space by creating viable conditions for the emergence of urban gardening in public spaces. The second initiative is engaged in a political discussion of the boundaries of participation, cultural appropriation and ownership of city space. We discuss and reflectively analyze some of their strategizing practices, as forms of infrastructuring, commoning and patchworking. The cases shed light on forms of designing that are enacted collectively through mobilizing particular concerns and caring approaches. We conclude by highlighting aspects made visible in the cases that can give a sense of direction for exercising forms of continuous, open-ended design that are attentive to the collective construction of Things. ResumoNeste artigo, exploramos algumas práticas estratégicas emergentes que os cidadãos utilizam para o desenvolvimento do tecido urbano ao seu redor. Usamos nossas experiências e engajamento em duas iniciativas lideradas pelos cidadãos em Helsinki, capital da Finlândia. O primeiro caso é relativo às tentativas de repensar os usos e os atores do espaço público através da criação das condições de viabilidade para o surgimento de jardinagem urbana em espaços públicos. A segunda iniciativa faz parte de uma discussão política dos limites de participação, apropriação cultural e do espaço da cidade. Discutimos e analisamos algumas de suas práticas estratégicas, como formas de infraestrutura, commoning e patchworking. Os casos lançam luz sobre as formas de fazer design que são realizadas coletivamente através da mobilização em torno de preocupações específicas e por meio de abordagens de cuidado. Concluímos destacando aspectos tornados visíveis nos casos que podem indicar um caminho para desenvolver processos de design contínuos, open-ended que focam na construção coletiva das Coisas.
We look at relational processes of engagement, negotiation and articulation of digital heritage knowledge production. By looking at creative reuse and remix of digital cultural heritage we focus on how those processes manifest at the intersection of established cultural institutions and people outside of these institutions Two experimental arrangements are described that seek to understand how human-computer interaction and design interventions might contribute new forms of heritage knowledge production and collective memory-making by mobilizing infrastructuring interventions to question knowledge production, politics and ownership. We conclude by proposing that HCI can contribute to infrastructuring for collective knowledge production by supporting arrangements that open access to digital cultural heritage, open heritage knowledge and its practices, and reimagine authorship and ownership of contributions to heritage.
In this workshop we invite participants to discuss and map techniques, approaches and principles to address processes of identification in Participatory Design endeavors. The key objective of the workshop is to present identification as process as a concept to think with, and to explore how different lenses can engage workshop participants in thinking about participatory design endeavors in connection to this concept. As the outcome the workshop participants produce set of principles for identification as process for PD work. CCS CONCEPTS• Human-centered computing → Interaction design theory, concepts and paradigms
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