This paper shows the possibility of transmitting 3D holographic information in real time with a TV frame rate over conventional radio channels by transmitting two two-dimensional signals in two image modes: depth map and surface texture of the object (mask + texture). The authors point out that it is similar to compression through eliminating the carrier and it is inherently similar to SSB (single-sideband modulation) but has higher resolution ability in reconstructing 3D images. It is also shown that such technology for transmitting 3D holographic information is in good agreement with the tasks of both aggregating and multiplexing 3D images when they are transferred from one part of the electromagnetic spectrum of radiation to another and the creation of hyperspectral 3D images.
A method for the synthesis of holograms that reconstruct a 3D image using two 2D images, including a topographic map of the surface of a 3D object and photographs of the texture of its surface obtained using coherent and incoherent radiation is proposed. The method is suitable for transmitting information about a 3D object via a communication channel at a distance and subsequent synthesis of holograms at a distance from the holography object. It can be used in augmented reality devices, when creating holographic cameras and 3D video cameras, in 3D projectors and microscopes, devices with a synthesized aperture. The proposed method for the remote hologram synthesis is suitable for reproducing 3D holographic images of distant objects at different parts of the electromagnetic spectrum. Examples of 3D image restoration in the infrared spectral range are given. The method is also suitable for the synthesis of holograms in the UV, THz, and even radio range.
When holographic information is transmitted through communication channels, a problem arises associated with the large capacity of holograms. In the patent of the Russian Federation No. 2707582, the possibility of compressing holographic information was shown, similar to the transmission on one sideband known in radio electronics. The experimental transmission of such compressed information over a Wi-Fi wireless communication channel with a frame rate of more than 25 frames per second is shown in this paper. The experiment of transmitting holographic information of 3D images over a wireless Wi-Fi communication channel to simulate 3D video using the FTP protocol was carried out. In accordance with the RF patent No. 2707582, each transmitted frame of a 3D image was the sum of two 2D frames-a texture (2000x2000 pixels) and a mask (1000x1000 pixels). To simulate the transmission of a video sequence, packets of 500 double frames were transmitted simultaneously. The transmission times of these frame packets measured in real time by FileZilla showed that the transmission of full holographic information about a 3D object in real time with a frame rate greater than 25 frames / sec. quite feasible.
The problems of holographic recording of information are analyzed. Traditionally developed memory systems were aimed at storing “cold data” - digitized arrays of long-term storage with rare accesses to them. When recording analog holograms for these purposes, an essential role is played by optical aberrations. The influence of aberrations is analyzed both in binary information recording and image recording schemes. The obtained estimates of the recording density of information even with a decreasing coefficient determined by aberrations indicate the impossibility of transmitting such holograms over the radio channel. To solve the problem of transmitting holographic information over a radio channel in augmented reality and holographic television devices, it is proposed to use a coding method close to the method of transmitting information on one side band, which is known in the radio range, expressed in the transfer of two arrays equivalent in volume to a conventional TV channel and the synthesis of holograms on the receiving end of a channel.
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