The aims of this paper are to examine the application of performance indicators in different sports and, using the different structural definitions of games, to make general recommendations about the use and application of these indicators. Formal games are classified into three categories: net and wall games, invasion games, and striking and fielding games. The different types of sports are also sub-categorized by the rules of scoring and ending the respective matches. These classes are analysed further, to enable definition of useful performance indicators and to examine similarities and differences in the analysis of the different categories of game. The indices of performance are sub-categorized into general match indicators, tactical indicators, technical indicators and biomechanical indicators. Different research examples and the accuracy of their presentation are discussed. We conclude that, to enable a full and objective interpretation of the data from the analysis of a performance, comparisons of data are vital. In addition, any analysis of the distribution of actions across the playing surface should also be presented normalized, or non-dimensionalized, to the total distribution of actions across the area. Other normalizations of performance indicators should also be used more widely in conjunction with the accepted forms of data analysis. Finally, we recommend that biomechanists should pay more attention to games to enrich the analysis of performance in these sports.
In recent years, concepts and tools from dynamical systems theory have been successfully applied to the study of movement systems, contradicting traditional views of variability as noise or error. From this perspective, it is apparent that variability in movement systems is omnipresent and unavoidable due to the distinct constraints that shape each individual's behaviour. In this position paper, it is argued that trial-to-trial movement variations within individuals and performance differences observed between individuals may be best interpreted as attempts to exploit the variability that is inherent within and between biological systems. That is, variability in movement systems helps individuals adapt to the unique constraints (personal, task and environmental) impinging on them across different timescales. We examine the implications of these ideas for sports medicine, by: (i) focusing on intra-individual variability in postural control to exemplify within-individual real-time adaptations to changing informational constraints in the performance environment; and (ii) interpreting recent evidence on the role of the angiotensin-converting enzyme gene as a genetic (developmental) constraint on individual differences in physical performance. The implementation of a dynamical systems theoretical interpretation of variability in movement systems signals a need to re-evaluate the ubiquitous influence of the traditional 'medical model' in interpreting motor behaviour and performance constrained by disease or injury to the movement system. Accordingly, there is a need to develop new tools for providing individualised plots of motor behaviour and performance as a function of key constraints. Coordination profiling is proposed as one such alternative approach for interpreting the variability and stability demonstrated by individuals as they attempt to construct functional, goal-directed patterns of motor behaviour during each unique performance. Finally, the relative contribution of genes and training to between-individual performance variation is highlighted, with the conclusion that dynamical systems theory provides an appropriate multidisciplinary theoretical framework to explain their interaction in supporting physical performance.
This review concentrates on synthesizing and analysing the biomechanical research which has been carried out on fast bowling in men's cricket. Specifically, it relates to those elements of the bowling technique which contribute towards a fast ball release, the aerodynamics and technique of swing bowling, and the association between fast bowling and lower back injury. With regard to bowling technique, no firm conclusions are drawn on the relationships between elements of the fast bowling technique and ball release speed. Recommendations for future research in this area include intra-player studies to establish the bowler-specific factors which contribute to fast ball release and features of body segment dynamics. There is general agreement that the phenomenon of differential boundary layer separation is the reason for normal and reverse cricket ball swing. Systematic research to establish the essential aspects of the bowling technique which contribute to successful swing bowling is recommended, along with studies of the behaviour of the ball in games to ascertain the effects of ball asymmetries on ball swing. There is sufficient evidence in the literature to establish a strong link between injury to the lower back and the use of the mixed technique. Recommendations are made for screening and intervention to reduce the use of the mixed technique, and for research into other aspects of injury. Fundamental research to develop biomechanical models of the lower back in fast bowling is strongly recommended.
This paper overviews the diverse information technologies that are used to provide athletes with relevant feedback. Examples taken from various sports are used to illustrate selected applications of technology-based feedback. Several feedback systems are discussed, including vision, audition and proprioception. Each technology described here is based on the assumption that feedback would eventually enhance skill acquisition and sport performance and, as such, its usefulness to athletes and coaches in training is critically evaluated.
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