Summary
In this paper, we provide a new nonconservative upper bound for the settling time of a class of fixed‐time stable systems. To expose the value and the applicability of this result, we present four main contributions. First, we revisit the well‐known class of fixed‐time stable systems, to show the conservatism of the classical upper estimate of its settling time. Second, we provide the smallest constant that the uniformly upper bounds the settling time of any trajectory of the system under consideration. Third, introducing a slight modification of the previous class of fixed‐time systems, we propose a new predefined‐time convergent algorithm where the least upper bound of the settling time is set a priori as a parameter of the system. At last, we design a class of predefined‐time controllers for first‐ and second‐order systems based on the exposed stability analysis. Simulation results highlight the performance of the proposed scheme regarding settling time estimation compared to existing methods.
Summary
This paper addresses the robust consensus problem under switching topologies. Contrary to existing methods, the proposed approach provides decentralized protocols that achieve consensus for networked multiagent systems in a predefined time. Namely, the protocol design provides a tuning parameter that allows setting the convergence time of the agents to a consensus state. An appropriate Lyapunov analysis exposes the capability of the current proposal to achieve predefined‐time consensus over switching topologies despite the presence of bounded perturbations. Finally, this paper presents a comparison showing that the suggested approach subsumes existing fixed‐time consensus algorithms, which allows to provide extra degrees of freedom to obtain predefined‐time consensus protocols with improved convergence characteristics, for instance, to reduce the slack between the true convergence time and the predefined upper bound. Numerical results are given to illustrate the effectiveness and advantages of the proposed method.
This paper presents a method for online trajectory planning in known environments. The proposed algorithm is a fusion of sampling-based techniques and model-based optimization via quadratic programming. The former is used to efficiently generate an obstacle-free path while the latter takes into account the robot dynamical constraints to generate a time-dependent trajectory. The main contribution of this work lies on the formulation of a convex optimization problem over the generated obstacle-free path that is guaranteed to be feasible. Thus, in contrast with previously proposed methods, iterative formulations are not required. The proposed method has been compared with state-of-the-art approaches showing a significant improvement in success rate and computation time. To illustrate the effectiveness of this approach for online planning, the proposed method was applied to the fluid autonomous navigation of a quadcopter in multiple environments consisting of up to two hundred obstacles. The scenarios hereinafter presented are some of the most densely cluttered experiments for online planning and navigation reported to date. See video at https://youtu.be/DJ1IZRL5t1Q.
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