ABSTRACT. In Sam Shepard's plays, America is full of traditional and mythical symbols. He uses these emblems in order to subvert their meanings and manifest the discrepancies between characters' living in the West and the realities they confront. In his play, A Lie of the Mind, Sam Shepard reflects on the traditional meanings of myth and the erasure of them in the postmodern societies. Furthermore, the postmodern universe in these three plays is bombarded with representation and distortions of reality, and hyperreality which make reality be masked and obscure. The characters enter in simulations of reality after accepting the fact that the true reality doesn't exist. As a matter of fact, myths are not real; they are simulations of the past myths. Media with its glamorous and captivating power is of the most influential mediums in constructing the hyper real.
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